Search Issue Tracker
Some parts of the model becomes invisable when animations blend
Steps to reproduce:1. Download AnimatorDemo1.3.unitypackage2. Open "AnimatorDemo" scene (Assets->Scenes)3. Enter play mode4. Pres... Read more
AnimatorControllerOverride.clips[x].overrideClip is a Field, should be a...
AnimatorControllerOverride.clips[x].overrideClip is a Field, should be a property with only Gethttp://docs.unity3d.com/ScriptReferen... Read more
[AnimatorUtility] SkinnedMeshRenderer with modified boneweights breaks A...
Steps to reproduce: 1. Open attached project2. Open scene "bug"3. Run the scene4. Press "1" on keyboard to Instantiate a prefab5. Pr... Read more
[Humanoid] Animation twisting during transition in the game view, when a...
Reproduction steps:1. Open attached project.2. Open and play "TestScene".3. Cling on the "Trigger" button.4. Notice, that animation ... Read more
Keyframes are not pasted from one animation clip to another, until main ...
How to reproduce:1. Open attached project "animPasteBug.zip"2. Open "SampleScene" Scene3. Click on "Robot Kyle" GameObject in the Hi... Read more
[Model Import] Configure button doesn't get enabled when the model rig i...
Configure button doesn't get enabled when the model rig is set to humanoid Steps to Repro:1. Open attached project or Import humanoi... Read more
The whole value is always selected when left-clicking on Animation Curve...
How to reproduce:1. Open the attached project2. While in the SampleScene, select the GameObject in the Hierarchy3. In the Inspector ... Read more
The GameObject's rotation suffers from Gimbal Lock when Rotation Constra...
How to reproduce:1. Open the user's attached "RotationConstraintBug.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present