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Unity animations are not blending correctly when they are mixed with Ani...
How to reproduce:1. Open given Unity project2. Enter "NoMixer" scene3. Enter Play Mode4. Press Spacebar-- Character animation is ble... Read more
crash when using GameObjectRecorder
Crash when using GameObjectRecorder Repro: try recording with a GameObjectRecording and not setting a root (or setting a null root) Read more
Object's rigidbody gets corrupted when its Animation Controller has more...
To reproduce:1. Open attached Unity project "test0.zip" (the latest one)2. Open "testscene" scene3. Go into Play mode Result: square... Read more
UI Button with Animation transitions does not return to Normal after pre...
To reproduce:1. Open user's attached project2. Open scene "SampleScene" under Assets/Scenes3. Open Animator window and play the scen... Read more
Animations causes certain frames of animation to happen twice
How to reproduce:1. Download attached project file and open "testScene" scene2. Enter Play Mode. Notice Console log: Plays at 8 (a d... Read more
Guard animation from Adam Character Pack is no longer correct
Steps to reproduce: 1. Open attached project2. Open scene "Guard_Scene"3. Run it4. Notice that his right hand is offset (screenshot ... Read more
Animation recorder: Error in console when recording MonoBehavior scripts...
GitHub issue: https://github.com/Unity-Technologies/GenericFrameRecorder/issues/42 Description copy: Having a custom MonoBehavior sc... Read more
Naming Animator State with a long name makes that Animator State name go...
How to reproduce:1. Open "AnimatorStateNameIssue" project2. Open "New Animator Controller"3. Observe Animator State that is named: "... Read more
When using Unity's Nav Mesh Agent, a character keeps stoping along the w...
Steps to reproduce:1. Open QA's attached project2. Open scene "repro"3. Play the scene and observe character animations Reproduced w... Read more
Whenever Saving data for bones from Character configuration Wizard Conti...
1. What happened Whenever Saving data for bones from Character configuration Wizard Continous Assertion Failed ALLOC_Temp_Thread pop... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping