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Importing skeleton under avatar mask causes error
How to reproduce: 1. Open the attached project 2. Create Avatar Mask (Project -> Create -> Avatar Mask) 3. Select it and expand tran... Read more
[Animation]Legacy Animation does not record Euler Angles rotation changes.
Reproduction steps(5.3-5.4): 1) Open attached project and test scene. 2) Select cube in the scene view, notice it uses legacy Animat... Read more
Vertices Deformation when exporting animations from 3ds/MAX
How to reproduce: 1. Open the given Unity project 2. Enter play mode 3. Press left control button to crouch -- Pants seems to be def... Read more
[Playables] SetOverrideLoopTime in AnimationClipPlayable doesn't work wh...
Reproduction steps: 1. Open attached Project "Loop Bug" 2. Open the scene "Assets/AnimEvent/Assets/Scenes/SampleScene" 3. Open the T... Read more
Deleting transition from Entry to default state does nothing
Deleting transition from Entry to default state prompts user if it really wants to do it, but does nothing if user accepts to delete... Read more
GameObject position changes during transitions in Timeline preview
Reproduction steps: 1. Open attached project "ObjectPosition.zip" and scene "01 StartOfGame" 2. In Hierarchy window, select "Timelin... Read more
Keyframe at frame 0 generated incorrectly when rotating pbject with child
Steps to reproduce: 1. Open attach file. 2. Open Scenes -> Test scene 3. Open animation window pick any frame except frame 0 and rot... Read more
Naming Animator State with a long name makes that Animator State name go...
How to reproduce: 1. Open "AnimatorStateNameIssue" project 2. Open "New Animator Controller" 3. Observe Animator State that is named... Read more
Unused State behaviours are not cleaned up from .controller file when th...
How to reproduce: 1. Open the attached "UnityAnimatorEvents.zip" Project 2. Open the "test controller" in the Animator window 3. Cli... Read more
Preview animation in Editor causes crash of the Editor
Regression from Version 5.3.0b5 (70818a4976ce) Repro: 1. Import from Asset Store ("Unity Essentials/Sample Projects/Mecanim Example... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on