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AnimationUtility.SetAnimationEvents does not trigger events correctly if...
Steps to reproduce: 1. Open attached Unity Project "914186-SetAnimationEvents-Test". 2. Open Scene "Scene". 3. Open Window->Anim E... Read more
Clicking on keyframe selects previous animation clip
Steps to reproduce: 1. Open attached project 2. Open scene "TestScene" 3. In hierarchy, select "Animation" object which is parented... Read more
AnimationEvent isn't fired in an animationClip without keyframes when th...
How to reproduce: 1. Open the attached "case_1110125-AnimationEventNoKeyframes" project 2. Open scene "SampleScene" 3. Enter Play mo... Read more
Blend state's slider disappears after creating a new motion field
To reproduce: 1. Create a new animation controller 2. Double click it to open the animator window 3. Right click -> Create state -> ... Read more
Previewing an Animation from the Animation Window results in bone transf...
How to reproduce: 1. Open the user-submitted project ("Test.zip") 2. Click on the "Character" object and in Its Inspector Window obs... Read more
[AW] get locked out of the Animation Window
There are a couple ways to get "locked out" of the AW. Once locked out, you can no longer unlock it, since it's locked and the lock ... Read more
Whenever Saving data for bones from Character configuration Wizard Conti...
1. What happened Whenever Saving data for bones from Character configuration Wizard Continous Assertion Failed ALLOC_Temp_Thread po... Read more
[SkinnedMeshRenderer] Incorrect bounds when 'Update When Offscreen' is c...
Reproduction steps: 1) Open users attached project 2) Open "Hub_BugTest" scene 3) Find "EV_Rig:EV_High" object in hierarchy (All Hub... Read more
Clip end time edit does not preview after current end time
Dragging the end time in the Inspector preview of a clip does not preview animation after the current end time. repro: -add any cli... Read more
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