Search Issue Tracker

1
votes
Fixed

AnimationUtility.SetAnimationEvents does not trigger events correctly if...

Animation

-

May 22, 2017

-

Version/s: 5.6.1f1

Steps to reproduce: 1. Open attached Unity Project "914186-SetAnimationEvents-Test". 2. Open Scene "Scene". 3. Open Window->Anim E... Read more

0
votes
Fixed

Clicking on keyframe selects previous animation clip

Animation

-

Feb 12, 2016

-

Version/s: 5.4.0b5

Steps to reproduce: 1. Open attached project 2. Open scene "TestScene" 3. In hierarchy, select "Animation" object which is parented... Read more

1
votes
Won't Fix

AnimationEvent isn't fired in an animationClip without keyframes when th...

Animation

-

Dec 16, 2018

-

Version/s: 2017.4.0a1, 2018.2.18f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached "case_1110125-AnimationEventNoKeyframes" project 2. Open scene "SampleScene" 3. Enter Play mo... Read more

0
votes
Fixed

Blend state's slider disappears after creating a new motion field

Animation

-

Apr 23, 2014

-

Version/s: 4.5.0f1

To reproduce: 1. Create a new animation controller 2. Double click it to open the animator window 3. Right click -> Create state -> ... Read more

0
votes
Fixed

Previewing an Animation from the Animation Window results in bone transf...

Animation

-

Mar 19, 2019

-

Version/s: 2018.3.0a6, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the user-submitted project ("Test.zip") 2. Click on the "Character" object and in Its Inspector Window obs... Read more

0
votes
Fixed

[AW] get locked out of the Animation Window

Animation

-

Jun 09, 2016

-

Version/s:

There are a couple ways to get "locked out" of the AW. Once locked out, you can no longer unlock it, since it's locked and the lock ... Read more

0
votes
Duplicate

Whenever Saving data for bones from Character configuration Wizard Conti...

Animation

-

Oct 31, 2017

-

Version/s: 2017.3.0b7

1. What happened Whenever Saving data for bones from Character configuration Wizard Continous Assertion Failed ALLOC_Temp_Thread po... Read more

1
votes
Fixed

[SkinnedMeshRenderer] Incorrect bounds when 'Update When Offscreen' is c...

Animation

-

Mar 24, 2016

-

Version/s: 5.3.4f1

Reproduction steps: 1) Open users attached project 2) Open "Hub_BugTest" scene 3) Find "EV_Rig:EV_High" object in hierarchy (All Hub... Read more

0
votes
Fixed

Clip end time edit does not preview after current end time

Animation

-

Apr 20, 2016

-

Version/s:

Dragging the end time in the Inspector preview of a clip does not preview animation after the current end time. repro: -add any cli... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.