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App freezes on Huawei Mate 40 Pro while playing multiple blend tree anim...
Steps to reproduce: 1. Open the user's attached project 2. Build it for Android 3. In the App Enable the blink option with a Checkbo... Read more
[UI] Animator State Machine information disappears from Inspector when h...
Steps to reproduce: 1. Open the attached project "Case_1307535" 2. In the Project Window select "Cube" 3. Double click to open it in... Read more
[Animation Rigging] Humanoid rig is offset when using Animation Rigging ...
How to reproduce: 1. Open attached project "RiggingTest3d.zip" 2. Open "SampleScene" scene 3. Enter Play Mode Expected result: the ... Read more
error CS0103: The name 'AnimationUtility' does not exist in the current ...
Reproduction steps: 1. Open project "Animation.zip" 2. Build the project Expected result: Project build successfully Actual result:... Read more
Animator GetLayerWeight always returns 0 when calling it on the Base Lay...
How to reproduce: 1. Open the attached project (case_1315029-AnimatorGetLayerWeight) 2. Open SampleScene 3. Click Play 4. Observe th... Read more
Animation clip is present in both current and next AnimationClipInfos at...
Reproduction steps: 1. Open the user's attached project and CustomizableCharacter/Scenes/CharacterTest scene 2. Enter the Play mode ... Read more
'Invalid time range' error appears in the Console when passing < 0.02f v...
How to reproduce: 1. Open the attached '1311378.zip' project 2. Open 'SampleScene' 3. Enter the Play mode 4. Observe the Console Ex... Read more
[Animation] GameObject stops rotating when Animator component is disable...
Steps to reproduce: 1. Download and open the project “AnimatorBug.zip” 2. Open SampleScene 3. Enter Play mode 4. Select “Drop_Ship_B... Read more
Warning message when Constraint.Active is added as property in the Anima...
How to reproduce: 1. Open the attached project "Constraint warning.zip" 2. Open the "SampleScene" scene 3. Open the Animation window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow