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NullReferenceException is thrown and Animator State Machine disappears w...
Steps to reproduce: 1. Open the attached project (case_1228989.zip) 2. Select the "Test" GameObject 3. Open the Animator window (Win... Read more
[Animator] Custom names in Animator Parameters get reset to default when...
To reproduce: 1. Open user's attached project ("Space Adventure.zip") either using the EnvIronman VM (more information in Edit) or l... Read more
[Playables] "Animation Start" function is not trigger when SetTime() wit...
How to reproduce: 1. Open attached project "Unreliable Animation Events at Start with Playables.zip" and scene "SampleScene" 2. Ent... Read more
[Animation] InvalidOperationException thrown on performing undo over a p...
On performing undo operation over a prefab which has animation keyframes recorded using an animation window docked in the editor cau... Read more
[Animation] Search input field size changes on changing a parameter valu...
Parameter search input field size changes on changing a parameter value in Blend Tree. After changing value it comes in its original... Read more
Editor crashes when calling GetBoneTransform on an Animator with generat...
How to reproduce: 1. Open project from "GetBoneTransformRepro.zip" 2. Open ReproScene 3. Start Play mode Expected result: Play mod... Read more
[Animation] Compute Thresholds parameter does not get selected in Blend ...
BlendTree is completely broken when changing the compute Threshold parameter. Unable to select any value from Compute Thresholds dr... Read more
[Animation] Parameter name is clipped with slider in Blend Tree
Parameter name clipped is with slider in Blend Tree. Steps to repro: 1. Open the attached project. 2. Open Cube Animator > Double ... Read more
[Playables] Most recent Animation Event is not triggered again when rese...
How to reproduce: 1. Open attached project "Unreliable_Animation_Events_at_Start_with_Playables.zip" and SampleScene scene 2. Enter... Read more
[Performance] Huge performance drop on AnimationWindow.OnGUI.Repaint whe...
Reproduction steps: 1. Open the user's attached project "Physic Liner.zip" 2. In the Hierarchy window under "Canvas/Panel" GameObjec... Read more
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