Search Issue Tracker
Incorrect Animator parameter is renamed when trying to rename a paramete...
How to reproduce: 1. Open the attached 'project-1202172.zip' project 2. In the Animator window open the 'Parameters' tab 3. In the s... Read more
Animation starts glitching when the Animation transitions to the next State
Reproduction steps: 1. Open the attached project 2. Open "Assets/Scenes/Mocap.unity" Scene 3. Enter Play Mode 4. Observe the Animati... Read more
MissingReferenceException is thrown when entering Play Mode with Reload ...
How to reproduce: 1. Open the project from the attached file "1214031.zip" 2. In the Hierarchy window, select the "Quad" GameObject ... Read more
[PlayableGraph] Playable animations not playing immediately in the Edito...
Steps to reproduce: 1. Open the provided project "case_1204106-PlayableGraph.zip" 2. Open "SampleScene" Scene 3. Select "Cube" Prefa... Read more
Inspector displays previously selected Animator layer when switching bet...
Steps to reproduce: 1. Create a new project 2. In the Project window, create a new Animator Controller Asset and select it 3. Open t... Read more
Incorrect animation preview when using a Blend Tree
Steps to reproduce: 1. Open user-supplied project 2. Select "testblend" Blend Tree 3. Move the 'Blend' slider of the Blend Tree to a... Read more
x, y, z, w values of HDR color are added to the timeline of Animation wi...
x, y, z, w values of HDR color are added to the timeline of Animation window when HDR color property is added via Mesh Renderer and ... Read more
[Animation] Unselected keys are not effected when performing a Ripple mo...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Select "Cube" GameObject in the Hierarchy 3. Open th... Read more
Some parts of a model are animated differently compared to Key frames wh...
Steps to reproduce: 1. Open the attached project "Case_1206315" 2. Open "Test" scene 3. Enter Play mode and pause it 4. Go through e... Read more
Crash on Component_Get_Custom_PropGameObject when exiting Play mode
How to reproduce: 1. Open the user's attached project 2. Move the Animator tab near the Project and Console tabs 3. Select "NPC" -> ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname