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7
votes
Fixed

[Animation Stream] binding AnimationStream handles on a nested Animator ...

Animation

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Sep 11, 2019

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Version/s: 2019.2.10f1, 2020.1.0a2

[Animation Stream] binding AnimationStream handles on a nested Animator hierarchy triggers an exception. Repro:1- Open scene '2BoneI... Read more

0
votes
Duplicate

Animator overwrites scripted values when loaded from Asset Bundle

Animation

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Oct 13, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Go to Window -> Asset Management -> Addressables -> Groups3. In the ... Read more

1
votes
Fixed

ArgumentOutOfRangeException error is thrown when expanding Transition Bl...

Animation

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Oct 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.8f1, 2019.3.0a1, 2020.1.0a1

Repro steps:1. Open "AnimTransitionBug" project2. Open "Girl AC" in the Animator window and double-click on "Dash Ground"3. Click on... Read more

1
votes
Fixed

Animator.Update CPU time spikes when multiple animations are playing

Animation

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Sep 16, 2019

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Version/s: 2018.4.0f1, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Download AnimationTest.zip and open "Character with animation" scene2. Enter play mode with open Profiler3. Wa... Read more

0
votes
Fixed

Animation transition is not interrupted by an Any State transition when ...

Animation

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Sep 04, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Repro steps:1. Open user attached project and "SampleScene"2. In the Hierarchy, click on "AnimatedBar" game object and double click ... Read more

0
votes
Fixed

Animation does not play correctly when Optimized Game Object functionali...

Animation

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Sep 20, 2019

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Version/s: 2018.4.0f1, 2018.4.7f1

How to reproduce:1. Open attached project2. Open SampleScene3. Enter the Play Mode4. Check the face animation5. Delete the GameObjec... Read more

0
votes
Won't Fix

[Playables] PlayableGraph.Evaluate() has no effect if called in Start()

Animation

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Sep 19, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open the attached "PlayableEvaluateStart.zip" project2. Open scene "SampleScene"3. Enter Play mode4. In the cons... Read more

3
votes
Duplicate

[StateMachine] Animation states in Animator are not automatically update...

Animation

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Sep 30, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

Reproduction steps:1. Open the project in "1187924Repro.zip"2. Select "AnimatorObject" in the Hierarchy3. Open Animator window (Wind... Read more

0
votes
Fixed

Checking the 'Disable Unity Audio' checkbox breaks the Playable Graph wi...

Animation

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Sep 29, 2019

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Version/s: 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (GraphTest), SampleScene2. Open the Project Settings window3. In the Audio section c... Read more

0
votes
Won't Fix

Animation window does not scale properly when no Animations are selected

Animation

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Oct 21, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a13

Steps to reproduce:1. Open the users' attached project2. Open Window>Animation>Animation window3. Snap the Animation window ne... Read more

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