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7
votes
Fixed

[Animation Stream] binding AnimationStream handles on a nested Animator ...

Animation

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Sep 11, 2019

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Version/s: 2019.2.10f1, 2020.1.0a2

[Animation Stream] binding AnimationStream handles on a nested Animator hierarchy triggers an exception. Repro: 1- Open scene '2Bon... Read more

0
votes
Fixed

Can't change Animation Clip with AnimationOverrideController when Animat...

Animation

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Sep 07, 2019

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Version/s: 2019.2.0a9, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project ("animatoroverridecontroller-bug.zip") 2. Enter PlayMode 3. Press 'a' in keyboard Expect... Read more

0
votes
Duplicate

Animated Objects in Timeline are teleported to (0,0,0) Transform Positio...

Animation

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Aug 19, 2020

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Version/s: 2019.4, 2020.1, 2020.1.2f1, 2020.2

How to reproduce: 1. Open attached "Flap Adventure.zip" project and "Some" scene 2. Enter the Play mode 3. Select Director GameObjec... Read more

1
votes
Fixed

Animator.Update CPU time spikes when multiple animations are playing

Animation

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Sep 16, 2019

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Version/s: 2018.4.0f1, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Download AnimationTest.zip and open "Character with animation" scene 2. Enter play mode with open Profiler 3.... Read more

0
votes
Fixed

Animation transition is not interrupted by an Any State transition when ...

Animation

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Sep 04, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Repro steps: 1. Open user attached project and "SampleScene" 2. In the Hierarchy, click on "AnimatedBar" game object and double clic... Read more

0
votes
Fixed

Animation does not play correctly when Optimized Game Object functionali...

Animation

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Sep 20, 2019

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Version/s: 2018.4.0f1, 2018.4.7f1

How to reproduce: 1. Open attached project 2. Open SampleScene 3. Enter the Play Mode 4. Check the face animation 5. Delete the Game... Read more

0
votes
Won't Fix

[Playables] PlayableGraph.Evaluate() has no effect if called in Start()

Animation

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Sep 19, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce: 1. Open the attached "PlayableEvaluateStart.zip" project 2. Open scene "SampleScene" 3. Enter Play mode 4. In the ... Read more

3
votes
Duplicate

[StateMachine] Animation states in Animator are not automatically update...

Animation

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Sep 30, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

Reproduction steps: 1. Open the project in "1187924Repro.zip" 2. Select "AnimatorObject" in the Hierarchy 3. Open Animator window (W... Read more

0
votes
Fixed

Checking the 'Disable Unity Audio' checkbox breaks the Playable Graph wi...

Animation

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Sep 29, 2019

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Version/s: 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user-submitted project (GraphTest), SampleScene 2. Open the Project Settings window 3. In the Audio sectio... Read more

2
votes
Fixed

[Scriptable BuildPipeline] Preview Animation Clips are included in Asset...

Animation

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Oct 08, 2019

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Version/s: 2017.4, 2018.4, 2018.4.9f1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "Project.zip" project 2. "Window" -> "AssetBundle Browser" 3. Build Asset Bundles 4. Inspect the Asset B... Read more

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