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0
votes
Fixed

[BlendTree] Animator Blend Tree throws warnings when typing a decimal va...

Animation

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May 27, 2020

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Version/s: 2018.4, 2019.3.14f1, 2020.2

To reproduce:1. Open attached project ("case_1250904.zip")2. In the Animator window select the Blend Tree3. Type '0.01' to Animation... Read more

3
votes
Fixed

Inspector not displaying state and transition properties once duplicated

Animation

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May 29, 2020

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Version/s: 2019.3.15f1, 2020.2.0a11

The Inspector is not displaying the state and transition properties once it is copy/pasted or duplicated. repro:- open attached proj... Read more

1
votes
By Design

[Other] Kinematic Rigidbody.MovePosition has no effect when Animation is...

Animation

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Jun 10, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

To reproduce:1. Open attached project ("case_1254537.zip")2. Enter Play mode3. Observe the two cubes in the Game view Expected resul... Read more

0
votes
Fixed

Crash on ScriptPlayableOutput::ScriptProcessFrame when running Play Mode...

Animation

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May 29, 2020

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Version/s: 2018.4, 2019.3.0f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project2. Press Window > General > Test Runner3. Select the Play Mode tab4. Double ... Read more

1
votes
Duplicate

Animator controller state doesn't display any information in Inspector a...

Animation

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Jun 02, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.1, 2020.1.0b10, 2020.2

To reproduce:1. Download this project "New Unity Project.zip"2. Click on the EnemyAnimatorController3. Notice that the Move, Death a... Read more

0
votes
Fixed

Wrong animation is blended in when multiple Animation Tracks are in Time...

Animation

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Jun 01, 2020

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Version/s: 2019.1, 2019.3.15f1, 2020.2

How to reproduce:1. Open user's attached project2. Open "SampleScene" scene3. Select "Cube" GameObject in the Hierarchy4. Open Timel... Read more

0
votes
Fixed

Animation Rigging - Animator.Rebind() can't resolve bone on an Animator ...

Animation

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Apr 17, 2020

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Version/s: 2019.3.8f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached project (RigCompositor.zip)2. Open the RigCompositor scene3. Enter Play Mode4. Wait a few seconds ... Read more

0
votes
Fixed

Crash on HumanTrait_CUSTOM_GetMuscleDefaultMin when passing an invalid v...

Animation

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Jun 05, 2020

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Version/s: 2018.4, 2019.3.13f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open attached project "1253355" and "SampleScene"2. Enter Play Mode--observe crash Reproducible with: 2018.4.2... Read more

0
votes
Fixed

Significant Performance drop depending on the first clicked object tha...

Animation

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Apr 10, 2020

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Version/s: 2018.3.0b11, 2018.4, 2019.3.9f1, 2020.2

How to reproduce:1. Open the attached (AnimationWindowSlow.zip)project2. Open the "SampleScene" Scene3. Expand "Fast" GameObject unt... Read more

0
votes
Fixed

Clip Count is not updated correctly when Animator.runtimeAnimatorControl...

Animation

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Jun 04, 2020

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Version/s: 2019.3.12f1, 2019.3.15f1

Reproduction steps:1. Open the user's attached "AnimatorCrash - Copy.zip" project2. Load the "SampleScene"3. Select the "Animator" G... Read more

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