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0
votes
Fixed

[Animation] Visual feedback of a Entry/Exit node transition is played tw...

Animation

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May 02, 2018

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Version/s: 2018.2.0b3

To reproduce:1. Open project2. Open 'EntryExit' scene3. Open Animator4. Disable Auto Live Link option5. Select Cube GO6. Set 'New St... Read more

0
votes
Fixed

Humanoid and Timeline combination results in broken Animation when model...

Animation

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May 14, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Open attached Project2. Load Scenes/SampleScene3. Enter Play Mode4. Observe animations under "With Timeline" E... Read more

0
votes
By Design

Playables API's Root Motion inconsistent with Root Motion from Animator ...

Animation

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Dec 03, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.1f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project from "Inconsistent Root Motion.zip"2. Open Scene "SampleScene" and enter Play Mode3. I... Read more

0
votes
Won't Fix

BlendTree Motion Nodes disappear when FBX file with Animations is reimpo...

Animation

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Aug 28, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1

Steps to reproduce:1. Open attached project "Case_1179996"2. Navigate to Project -> Assets -> and open "Animator"3. In the Ani... Read more

0
votes
By Design

AnimationLayerMixer messes up Animation when mixing 2 AnimatorController...

Animation

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Aug 27, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

Customer using AnimationLayerMixerPlayable to mix up AnimatorControllerPlayable, however, if one of the AnimatorControllerPlayable i... Read more

0
votes
Not Reproducible

The Editor crashes in AnimatorStateMachine::CheckConsistency after impor...

Animation

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May 24, 2018

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Version/s: 2017.3.0a1, 2018.1.1f1

To reproduce: 1. Open the attached project (2018.zip)2. Reimport the CharacterAnimator_NEW asset Expected: the Editor doesn't crash ... Read more

0
votes
Fixed

[Scripting/Animation] AnimationCurve Scripting API thread checks have ch...

Animation

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May 24, 2018

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Version/s: 2018.2

Some of the AnimationCurve api now has thread checks that were not present before the bindings system upgrade.For example AddKey now... Read more

0
votes
Won't Fix

Blend Trees give non-linear root motion and blending when linearVelocity...

Animation

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May 25, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Download project from OwnCloud and open it ("case_1041899_playables.zip")2. Select object "Test", set "Mecanim L... Read more

0
votes
Fixed

Crash when passing null reference instead of Animator to AnimationPlayab...

Animation

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May 24, 2018

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Version/s: 2018.2.0b5

How to reproduce:1. Open any project2. Attach the "Crash.cs" script to any Game Object3. Play the scene Expected result: Editor shou... Read more

0
votes
By Design

Different timing and available property value range in play and edit mod...

Animation

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May 27, 2018

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Version/s: 2017.4.4f1

To reproduce:1. Open project2. Open 'Tester' scene3. In Hierarchy select 'Mistwraith'-> 'Mesh' and preview the animation4. Notice... Read more

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