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Playable graph interferes with physics in Normal Update Mode when Animat...
Reproduction steps: 1. Open user attached project 2. Open Assets\SampleScene 3. Enable the Animators on the two Prefabs in the Scene... Read more
Crash on mecanim::SetValueMask<0> or mecanim::CreateValueArray when try...
To reproduce: 1. Open Any project 2. In Hierarchy window, create any kind of game object and disable it 3. Open the Animator window... Read more
Events are triggered twice when playing animation via Playables
To reproduce: 1. Open project attached, scene demo1 2. Enter Play mode - observe the console printing out single event 3. Press play... Read more
Object's rigidbody gets corrupted when its Animation Controller has more...
To reproduce: 1. Open attached Unity project "test0.zip" (the latest one) 2. Open "testscene" scene 3. Go into Play mode Result: sq... Read more
[Animation] Null Reference exception occurs when trying to add/delete th...
Null Reference exception occurs when trying to add/delete the event or changing sample number. Steps to reproduce: 1. Create a n... Read more
Dragging multiple sprites to object with Image component creates Sprite ...
Steps to reproduce: 1. Open attached “ImageAnimation.zip” Unity project 2. Expand “Spritesheet” asset in Project window 3. Select m... Read more
Unity crashes when Layer is added to Animator which was created with Ani...
How to reproduce: 1. Open given Unity project 2. Enter "MixedBlend" scene 3. Enter Play Mode 4. Select "CharacterWhitebox" in Hierar... Read more
[Animation] NullReferenceException on launching unity with Animation/Ani...
Console throws NullReferenceException when user docks Animation/Animator Window in the editor, quits Unity and relaunches to create ... Read more
[UI] AnimationCurves changes in the Edit window without selecting any op...
How to reproduce: 1. Open the attached '1308938.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select the 'AnimationCurve' o... Read more
Animation with "Copy From Other Avatar" Option gets the wrong Child Pref...
How to reproduce: 1. Open the attached "Neko No Tatakai.zip" Project 2. Navigate to Assets > Game Assets > Imported > Character > Mu... Read more
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