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Fixed in Unity 2018.2

Votes

0

Found in

2018.1.0b4

Issue ID

991264

Regression

No

Unity crashes when Layer is added to Animator which was created with AnimationPlayableOutput.Create()

Animation

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 1Crash, freeze, data loss, work stops

How to reproduce:
1. Open given Unity project
2. Enter "MixedBlend" scene
3. Enter Play Mode
4. Select "CharacterWhitebox" in Hierarchy
5. Enter Animator view
6. Add layer by pressing "+" in the Animator view

Expected result: New layer should be added
Actual result: Unity crashes

Regression first introduced in:
Reproducible with: 2018.1.0b4, 2017.3.0p3, 2017.2.1p2, 2017.1.3f1
Not reproducible with:

Note:
In 2017.1.3f1 "layerMixer.AddInput" should have only 2 arguments
Cannot test in 5.6 and lower versions

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