Search Issue Tracker
Duplicate
Votes
0
Found in
2018.1.0b3
2018.1.0b4
Issue ID
991761
Regression
Yes
[Animation] NullReferenceException on launching unity with Animation/Animator window already docked
Console throws NullReferenceException when user docks Animation/Animator Window in the editor, quits Unity and relaunches to create a new project.
Steps to reproduce:
1. Create > New Project
2. Window > Animation/Animator or Ctrl/Cmd + 6
3. Dock Animation/Animator Window anywhere
4. File > New Project...
5. Create new project or open any project
6. Observe errors on "Console".
Environment:
Occurring on both Windows and Mac
Occuring with :
Unity 2018.1.0b4 , 2018.1.0b3
Working with:
Unity 2018.1.0b2 , 2018.1.0b1 , 2017.3.0f3
Note:
1. Continous null reference exceptions are thrown in case of animation window, however, in case of animator window the error appears only once.
2. Animation window becomes unresponsive and user can't perform any operation on this window once these errors occur.
3. Clicking on a dropdown icon of Animation Window throws NullReferenceException and drop-down doesn't open.
4. On MacOs this does'nt happen always. Frequency is 1 out of 5.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment