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Playable graph interferes with physics in Normal Update Mode when Animat...
Reproduction steps:1. Open user attached project2. Open Assets\SampleScene3. Enable the Animators on the two Prefabs in the Scene4. ... Read more
Crash on mecanim::SetValueMask<0> or mecanim::CreateValueArray when try...
To reproduce:1. Open Any project2. In Hierarchy window, create any kind of game object and disable it3. Open the Animator window and... Read more
Events are triggered twice when playing animation via Playables
To reproduce:1. Open project attached, scene demo12. Enter Play mode - observe the console printing out single event3. Press play GU... Read more
Object's rigidbody gets corrupted when its Animation Controller has more...
To reproduce:1. Open attached Unity project "test0.zip" (the latest one)2. Open "testscene" scene3. Go into Play mode Result: square... Read more
[Animation] Null Reference exception occurs when trying to add/delete th...
Null Reference exception occurs when trying to add/delete the event or changing sample number. Steps to reproduce: 1. Create a new P... Read more
Dragging multiple sprites to object with Image component creates Sprite ...
Steps to reproduce:1. Open attached “ImageAnimation.zip” Unity project2. Expand “Spritesheet” asset in Project window3. Select multi... Read more
Unity crashes when Layer is added to Animator which was created with Ani...
How to reproduce:1. Open given Unity project2. Enter "MixedBlend" scene3. Enter Play Mode4. Select "CharacterWhitebox" in Hierarchy5... Read more
[Animation] NullReferenceException on launching unity with Animation/Ani...
Console throws NullReferenceException when user docks Animation/Animator Window in the editor, quits Unity and relaunches to create ... Read more
[UI] AnimationCurves changes in the Edit window without selecting any op...
How to reproduce:1. Open the attached '1308938.zip' project2. Open 'SampleScene'3. In the Hierarchy select the 'AnimationCurve' obje... Read more
Animation with "Copy From Other Avatar" Option gets the wrong Child Pref...
How to reproduce:1. Open the attached "Neko No Tatakai.zip" Project2. Navigate to Assets > Game Assets > Imported > Charact... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject