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0
votes
By Design

Guard animation from Adam Character Pack is no longer correct

Animation

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Jan 11, 2018

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Version/s: 2018.1.0b2

Steps to reproduce: 1. Open attached project2. Open scene "Guard_Scene"3. Run it4. Notice that his right hand is offset (screenshot ... Read more

0
votes
Duplicate

Animation gets distorted when linking a ScriptPlayable to an AnimationMi...

Animation

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Jan 12, 2018

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Version/s: 2017.3.0f3

To reproduce:1. Open user's attached project2. Play the "DemoScene"3. Observe the left animation Expected result: Both animations pl... Read more

0
votes
Fixed

Transform of the object is changed after playing its animation in the An...

Animation

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Jan 13, 2018

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Version/s: 2018.1.0b1, 2018.1.0b2

How to reproduce:1. Open attached Unity project "AnimationPreview 2018.1"2. Select Humasn_EnableRootMotion in the Hierarchy window3.... Read more

0
votes
By Design

When you want to get the transform of a bone in LateUpdate, the transfor...

Animation

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Jan 12, 2018

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Version/s: 2017.3.0f3

To reproduce:1) Open attached project and scene2) Play it Expected: The ball should be in same position and rotation as the handActu... Read more

0
votes
Duplicate

Asset import issue causes IK to break

Animation

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Jan 15, 2018

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Version/s: 2018.1, 2018.1.0b3

When importing the Dynamic Bone Asset Store package (No1 payed pack on the A$), the animation is corrupted. The issue goes away when... Read more

0
votes
Fixed

Editor crashes on mecanim::animation::SeekClipForward when setting Sampl...

Animation

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Jan 15, 2018

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Version/s: 2017.2.0f3

How to reproduce:1. Open the attached "CrashAnim" project2. Go to Window --> and open custom "PrivateSprite Animator" window3. Ch... Read more

1
votes
By Design

Transitioning out of a Mecanim state takes a full second if the state ha...

Animation

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Jan 11, 2018

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Version/s: 5.6.3p3

Reproduction steps:1. Download user's project and open in Unity2. Enter Play mode Expected: time printed in console should be very s... Read more

0
votes
Fixed

PlayableGraph crashes editor when DestroyOutput() is called after Play()

Animation

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Jan 16, 2018

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Version/s: 2017.3.0f3

To reproduce:1. Open user's attached project, scene CrashScene2. Enter Play mode Expected: editor does not crashActual: editor crash... Read more

0
votes
By Design

Object's rigidbody gets corrupted when its Animation Controller has more...

Animation

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Jan 10, 2018

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Version/s: 2017.3.0f3

To reproduce:1. Open attached Unity project "test0.zip" (the latest one)2. Open "testscene" scene3. Go into Play mode Result: square... Read more

0
votes
Fixed

[Animation] Null Reference exception occurs when trying to add/delete th...

Animation

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Jan 19, 2018

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Version/s: 2018.1.0b1, 2018.1.0b4

Null Reference exception occurs when trying to add/delete the event or changing sample number. Steps to reproduce: 1. Create a new P... Read more

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