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[AvatarBuilder] Freeze/crash on "`anonymous namespace'::MarkBoneUp" whil...
Steps to reproduce:1. Open user attached project2. Open test.unity scene3. Play the scene4. Observe the freeze/crash Expected result... Read more
Generic animation's position is being regressed every loop when timelin...
To reproduce:1. Open user's project, scene Scene2. Enter Play mode3. Observe two timeline-controlled animations: humanoid and generi... Read more
Crash on PPtr<AnimatorState>::operator AnimatorState * __ptr64 when impo...
1. Create a new project2. Import "Animator" package into it Result: Crash on: ========== OUTPUTTING STACK TRACE ==================0x... Read more
Bone flips in animation preview, but only when FBX root object is select...
To reproduce (or just look at the video):1) Create new project and import the attached package2) Select either FBX in Animation fold... Read more
Animator state is lost when AnimatorOverrideController is set
Steps to reproduce:1. Open user's attached project2. Open SampleScene and enter Play Mode3. Select Cube object in Hierarchy4. In Ins... Read more
Animation nodes are not selected when clicking CTRL+A
How to reproduce:1. Open attached project "Case_1119191_ctrla"2. Open Animation Window and "New Animation" animation3. Click somewhe... Read more
Crash on 'PPtr<AnimatorState>::operator AnimatorState * __ptr64' during ...
Steps to reproduce:1. Open user attached project2. Reimport ProtagonistController.controller Expected result: editor should not cras... Read more
Root Transform Position Y does not return to a starting position after m...
To reproduce:1. Open the attached project;2. Open "test" scene (Assets > MainScene > test);3. Enter Play mode;4. Open the Anim... Read more
Deleting Sprite with animated Properties randomly crashes Unity
Steps to reproduce:1. Open attached project DDLC_Engine (OC link)2. Open Scene "Testing"3. Select Natsuki-Chibi (under Canvas->Po... Read more
Re-enabling Animator changes default Animator component values
To reproduce:1. Open the attached project;2. Open TestScene.unity and hit play;3. Click "Hide" button;4. Click "Disable" button;5. C... Read more
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