Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2019.4.X, 2020.3.X
Votes
0
Found in
2019.4.9f1
2020.1.2f1
2020.2.0a20
Issue ID
1271499
Regression
Yes
Animator state is lost when AnimatorOverrideController is set
Steps to reproduce:
1. Open user's attached project
2. Open SampleScene and enter Play Mode
3. Select Cube object in Hierarchy
4. In Inspector window find "Repro Component"
5. Press button "1. Toggle Moving Parameter" in Inspector
6. Press button "2. Toggle Animator Override" in Inspector
Expected result: Parameter value is not reset, and cube is moving according to the new animation
Actual result: Parameter value is reset to the default value
Reproducible: 2019.4.9f1, 2019.4.13f1, 2020.1.2f1, 2020.1.11f1, 2020.2.0a20, 2020.2.0b10, 2021.1.0a3
Not reproducible: 2019.4.8f1, 2020.1.1f1, 2020.2.0a19
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
Resolution Note (fix version 2021.1):
Fixed in 2021.1.10f1
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.29f1