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0
votes
Fixed

Assert in play mode when Culling Type is set to "Based on Renderers" (m...

Animation

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Aug 21, 2017

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Version/s: 5.6.3p1

Reproduction steps: 1: Open scene "BlastLevelScene" 2: Press play 3: Wait till animation loop ends or Disable/Enable "MetaGameRoot".... Read more

0
votes
Fixed

Animator culling mode 'Cull Completely' does not update after enabling a...

Animation

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Sep 04, 2017

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Version/s: 5.6.3f1

Reproduction steps: 1. Open the attached project "Mechanim Bug.zip"; 2. Open the scene 'Test Scene' and hit play. There are 3 cubes... Read more

1
votes
By Design

Transitioning out of a Mecanim state takes a full second if the state ha...

Animation

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Jan 11, 2018

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Version/s: 5.6.3p3

Reproduction steps: 1. Download user's project and open in Unity 2. Enter Play mode Expected: time printed in console should be ver... Read more

0
votes
Not Reproducible

Animation freezing into pose

Animation

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Sep 01, 2017

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Version/s: 5.6.2f1

How to reproduce: 1. Open the "repro" project 2. Open the "scene" scene 3. Press Play and observe the animations Expected result: T... Read more

0
votes
Fixed

Animator Controller's additional layer curve driven parameters get incre...

Animation

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Oct 11, 2017

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Version/s: 5.6.3p4

To reproduce: 1) Open attached project and scene 2) Play it 3) Open Animator Window, Parameters Tab 4) Select "GameObject" 5) When P... Read more

0
votes
Won't Fix

Playing animation via Animator.SetBool(anim, true) causes crash on Anima...

Animation

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Oct 22, 2017

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Version/s: 5.6.3p1

How to reproduce: 1. Open the attached project 2. Open the "Movement" scene 3. Press Play 4. Press Z to play the attack animation A... Read more

0
votes
Fixed

When a Parent gameobject is trying to change Child's Animator.Parameter,...

Animation

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Oct 27, 2017

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Version/s: 5.6.3f1

Steps to reproduce: 1. Open QA's attached project 2. In the Hierarchy select "Parent" gameobject 3. Open Animation tab, switch from ... Read more

0
votes
Won't Fix

Unity editor fails to reload AnimatorControllerLayer from AnimatorContro...

Animation

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Nov 03, 2017

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Version/s: 5.6.3p2

Steps to reproduce: 1. Open user attached project 2. In the Main scene click on "GetAnim" game object and press "Generate & Save" 3.... Read more

3
votes
Fixed

Animator.GetBehaviours returns empty array after a scene has been saved

Animation

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Nov 06, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Open attached Unity project "GetBehaviours.zip" 2. Open "MyScene" scene 3. Click on "GameObject" 4. Inspect States ... Read more

0
votes
Fixed

[AvatarBuilder] Freeze/crash on "`anonymous namespace'::MarkBoneUp" whil...

Animation

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Dec 15, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open user attached project 2. Open test.unity scene 3. Play the scene 4. Observe the freeze/crash Expected r... Read more

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