Search Issue Tracker
Root Motion Broken in Standalone Windows
Root transform position is not affected by animation in standalone Windows build. Reproduction steps: 1. Open the project 2. Open t... Read more
Override controller created with script and without animator rebind call...
Reproduction steps: 1. Open project attached (animsample.7z). 2. Press Play. 3. Move with arrows and press space few times. Expecte... Read more
If GameObject contains Animator Controller with Material Animation its M...
How to reproduce: 1. Open the attached "zProject" project and "AnimatorBug" scene 2. Enter playmode, click on Sphere (in Hierarchy)... Read more
Crash in AnimationClip::BuildMecanimDataMainThread when Animation Contro...
Reproduction steps: 1. Open the attached project "Profiling.zip"; 2. Open the "AnimTest.unity" scene; 3. Enter a play mode; 4. In th... Read more
Animator culling mode 'Cull Completely' does not update after enabling a...
Reproduction steps: 1. Open the attached project "Mechanim Bug.zip"; 2. Open the scene 'Test Scene' and hit play. There are 3 cubes... Read more
Only One keyframe is added when Animating multiple objects Materials
To reproduce: 1. Download attached project "Animate_Materials_Bug.zip" which user attached in email and open in Unity 2. Open scene... Read more
[IL2CPP][iOS] Build crashes on QueryComponentByType() [inlined] when cod...
To reproduce: 1. Open project attached by the user 2. In player settings make sure that scripting backend is set to IL2CPP and code ... Read more
Editor displays incorrect "Average Velocity" for animation clips
Steps to reproduce: 1. Open the attached project 2. Open the TestScene scene 3. Play the scene 4. Observe the blue, red and green fi... Read more
Transition preview doesn't respond to selection change in list when tran...
Reproduction steps: 1. Open attached project 2. Open Animator window 3. Select TestAnimator in Hierarchy 4. Click on the State1 in A... Read more
ChildAnimatorStateMachine.position doesn't change the StateMachines posi...
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Right click "SetupAnimationController" -> "Mod" -> "Setup" -> "NewAnimati... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP][Lighting] The skybox doesn't render after changing the settings of the Material when using the URP Render Pipeline
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly