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[ARCore][Android][IL2CPP] DllNotFoundException: Unable to load DLL 'Unit...
Reproduction steps: 1. Open the attached project "Test.zip" 2. Go to File > Build Settings 3. Select Player Settings 4. In Player Se... Read more
[Android] App crashes with local reference table overflow when creating ...
How to reproduce: 1. Open the attached project '1366122.zip' 2. Build And Run on Android device 3. Inspect logs in logcat Expected ... Read more
[Android][VideoPlayer] Videos are not played from URL on specific devices
How to reproduce: 1. Open the attached project 2. Build & Run on Android devices 3. Navigate to the "URL" scene (scene title is writ... Read more
JNI crash on call GetObjectArrayElement used on AndroidJavaObject.GetRaw...
How to reproduce: 1. Open the user's attached project 2. Build and run the application on Android Expected result: The application ... Read more
[Android][WebGL] Location service does not start on Mobile
Reproduction steps: 1. Open the user's attached project "MobileSensors.zip" 2. Build and run it on Android 3. Click on "Location Tes... Read more
[Android] APP becomes unresponsive and crashes with ANR errors
Reproduction steps: 1. Open the attached user's project "Unity request 1112926 demo.zip" 2. Switch to Android and Build to a device ... Read more
[Android] Errors are thrown and the app is not launched when Building An...
How to reproduce: 1. Create a new project 2. Open the Build Settings (File->Build Settings...) 3. Switch to the Android platform 4. ... Read more
[Android] Crashes with signal 6 (SIGABRT)' error and 'JNI ERROR' abort m...
How to reproduce: 1. Open the attached project "InternalProject" 2. Build And Run on Android device Expected results: The app does ... Read more
[Android] Core libraries are not detected when they're just in the Asset...
How to reproduce: 1. Open the user's attached "BuildTest.zip" project 2. Open the Build Settings 3. Make sure the Android Platform i... Read more
[Android] Blitting two fullscreen passes does not work on Quest and Android
Reproduction steps: 1. Open the project "Render two fullscreen passes.zip" 2. Observe the view in Game View (StencilPostEffect scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- USS code is not updated when a selector is deleted or is moved to a new USS file
- Custom elements not visible in UI Builder when defined in a namespace starting with "Unity"
- Decal Projectors of Prefabs appear less faded in Scene view
- Default Preset application and Reset() method execution order is different when adding a Component via the Inspector versus calling Reset via the Component context menu
- Scene view is not outputting HDR when the "Use HDR Display Output" option is enabled, DX12 is selected as the Graphics API, and URP/HDRP is in use