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[Android] ComputeShader returns wrong value obtained in C# code
Reproduction steps: 1. Open the attached project "HuaWeiComputeShader.zip" 2. Build on Android 3. Press "Run" to output ComputeShade... Read more
Error is thrown when exporting an android Project to the same Location t...
How to reproduce: 1. Open the attached "AndroidLibCopyIssue.zip" Project 2. Change the platform to Android 3. Check "Export project"... Read more
[Android] Assertion failed on expression error is thrown on selecting Te...
[Android] Assertion failed on expression error is thrown on selecting Texture Shape 3D on Android platform On Android Platform "As... Read more
[Android]Camera background set to Solid color ignores Alpha value on And...
Steps to reproduce: 1. Open users attached project "codex_babylon_urp.zip" 2. Build it to Android 3. Press "Browse" Expected result... Read more
APK cannot be published to Google Play because Unity doesn't meet the Fa...
How to reproduce: Publish APK made with Unity to Google Play Console that targets kids as their main audience Expected result - A... Read more
[Android] Crash when using UnityPlayer(getApplicationContext(), this); o...
Reproduction steps: 1. Create a new project 2. Change Target Platform to Android 3. Export project (Build Settings > check the "Expo... Read more
[Android] Build fails when the generated OBB file is larger than 2GB
Reproduction steps: 1. Download and open the provided project 2. Make sure "Split Application Binary" is enabled (Edit -> Project Se... Read more
[Android] Unable to build a specific project due to errors related to Go...
Steps to reproduce: 1. Open user's attached project "2048 Tutorial.zip" 2. Build it on Android 3. Notice that the build fails Expec... Read more
[Android]A fractured or black screen is rendered on Android devices When...
Steps to reproduce: 1. Open user's attached project "Dark3D.zip" 2. Build it on Android 3. Notice the screen is black or very fragme... Read more
[Android] The Grabpass does not work when the Blit Type is set to Auto
Reproduction steps: 1. Open the user attached project "TestGrabPass.zip" 2. Switch platform to Android 3. In the Project window unde... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened