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[Android] Android permission dialog is not invoked with Permission.Reque...
Reproduction steps:1. Open the attached project "PermissionsProject.zip"2. Build and run on a device3. Observe the app startup Expec... Read more
[Android] Graphics fail completely on certain devices - GLES3 selected o...
On certain devices which do not fully support GLES3 graphics fail completely, if GLES3 is selected as a primary graphics API Affecte... Read more
GetPixels on Android returns incorrect data
When using GetPixels to get access to texture data on the Android platform and in the editor in the Android build mode the resultant... Read more
[Backport] [Android] Error "unityLibrary:compileDebugKotlin" in the Andr...
Reproduction steps:1. Open the attached Unity project "ErrorBug.zip"2. Go to File > Build Settings3. In Build Settings enable Sym... Read more
[Android] Certain game objects aren’t rendered when GPU instancing is en...
To reproduce:1. Open "01_SimpleMultipleLights" scene from the attached project;2. Switch to Android Platform;3. Build and Run scene ... Read more
[Android]A fractured or black screen is rendered on Android devices When...
Steps to reproduce:1. Open user's attached project "Dark3D.zip"2. Build it on Android3. Notice the screen is black or very fragmente... Read more
[Android] TimeZoneInfo.ConvertTimeBySystemTimeZoneId() throws DirectoryN...
Reproduction steps:1. Open the attached project "Test.7z"2. Build and Run on Android Expected result: A correct date is visible on t... Read more
[Unity Remote] Unity Remote 4 only shows black screen when playtesting
Reproduction steps:1. Create an empty Unity project2. Try running it with Unity Remote 4--- On the device you will only see black sc... Read more
[IL2CPP] Spaces in NDK path result in compile failure. No proper error.
1) Create a new unity project2) Switch the platform to Android3) Put the android NDK in a directory that has spaces in the path4) Se... Read more
[Android] SystemInfo.processorFrequency displays an incorrect value when...
Reproduction steps:1. Open the “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the text’s value in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Assistant upgrade banner's `Open package Manager` link doesn't work
- Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type