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[Android] Render texture corrupted after lock screen
Is a landscape exclusive app uses a RenderTexture and the phone gets locked, after unlocking the phone the RenderTexture is invalid ... Read more
Unity Ads don't play on Samsung Galaxy S 3
Reproduction steps: 1. Open the attached project 2. Build and run the project on Samsung Galaxy S 3 3. Press the button 4. Notice th... Read more
[Android][Gradle] Unity purchasing classes are not included in Android G...
Unity.Purchasing classes are not included in Android builds produced using Gradle build system. Steps to reproduce: 1) Open the att... Read more
[Android] Native Android method AudioManager.isMusicActive() always retu...
Calling Android's (AudioManager)UnityPlayer.currentActivity.getSystemService(Context.AUDIO_SERVICE).isMusicActive() always returns true Read more
Screen overlay UI not scaling correctly with software scaling
The UI is not scaled correctly on devices not supporting hardware scaling when Screen.SetResolution is called on some devices. In pa... Read more
[Android] XR tracking not working when building App Bundle with Split Ap...
How to reproduce: 1. Download the attached project "AR-Core-Minimal.zip" 2. In Player Settings enable Split Application Binary 3. In... Read more
[Android] Bottom navigation bar is shown when using Handheld.StartActivi...
To reproduce: 1. Download and open attached "HandheldIndicator.zip" project. 2. Build and run on any android device. 3. Press the "... Read more
[Android] PlayerSetting's Icon tab Android expands slow when expanded fo...
How to reproduce: 1. Open a new project 2. Navigate to Android Player Settings 3. Expand the "Icon" Tab Expected Behavior: The Icon... Read more
[UnityRemote] Scene is not displayed on a device when Play button is pre...
Reproduction steps: 1. Open the attached Unity project "RemoteTest.zip" 2. Install and launch the "Unity Remote" app from Google Pla... Read more
[Android] Graphics fail completely on certain devices - GLES3 selected o...
On certain devices which do not fully support GLES3 graphics fail completely, if GLES3 is selected as a primary graphics API Affect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cursor image does not update when Cursor.SetCursor is called again with CursorMode.Auto
- Crash on do_runtime_invoke when reopening a specific project after failing to build it
- Animations change speed when rigidbody is added
- Low FPS persists when re-entering Play mode after an extended session in a specific project
- ListView list items in UIToolkit get stuck when reorderMode is set to Animated and they are reordered using two or more fingers on touch devices