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Android builds fail with Java 9 JDK and Unable to list target platforms ...
With the latest public versions of Unity (2017.1.1f1), Android Studio/SDK tools(26.0.2), and JDK (Java HotSpot(TM) 64-Bit Server VM ... Read more
[Android] Sound stuttering issue on Huawei Mate 20 Pro
Steps to reproduce: 1. Open attached project 2. Build & Run on Huawei Mate 20 Pro Expected result: sound stuttering issues should n... Read more
[Android] Gradle build fails when building project with asset bundle
Reproduction steps: 1. Open the attached project 2. The project has 1 asset bundle. The bug isn't reproducible using other asset bun... Read more
[Android] Project fails to build using the updated Android SDK Tools 26....
Reproduction steps: 1. Update Android SDK Tools to 26.0.1 or 26.0.2; - Android Studio -> Configure -> SDK Manager -> Android SDK... Read more
Android Build fails when the latest Android SDK Tools 25.3.1 version is ...
How to reproduce: 1. Update Android SDK Tools to 25.3.1 - In Mac open Android Studio -> Check for updates and update Android Studi... Read more
[Android] Android crashes with signal 11 (SIGSEGV), code 2 (SEGV_ACCERR)...
Steps to reproduce: 1. Download and unzip both "UnityCrashExample.zip" and "UnityProject.zip" 2. Open the "UnityProject.zip" 3. Exp... Read more
Messages in Android log: "Unable to find AudioPluginMsHRTF"
Reproduction steps: 1. Open the attached project or create a new empty project 2. Build and run the project on Android device 3. Che... Read more
Projects without audio stop the external audio sources on Android
Reproduction steps: 1) Build user's attached project 2) Import any audio to device (or use app like Spotify, Soundcloud etc.) 3) Tur... Read more
[Android][.Net 4.6] HTTPClient.GetAsync fails to get address with unable...
To reproduce: 1. Download and open attached "GetDomainNameAndroidBug.zip" project. 2. Enter play mode and notice Debug.log statemen... Read more
[Android] Video playback lags when activating and deactivating Input Field
To reproduce: 1. Download and open attached "repro934841.zip" project. 2. Build and run for android. 3. Focus on Input field and en... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Default Preset application and Reset() method execution order is different when adding a Component via the Inspector versus calling Reset via the Component context menu
- Scene view is not outputting HDR when the "Use HDR Display Output" option is enabled, DX12 is selected as the Graphics API, and URP/HDRP is in use
- Sprite Atlas results in suboptimal packing even when "Allow Rotation" is enabled
- References placed in a UnityEvent change to the same reference when multi-selecting their GameObjects
- "ShadowCaster2D" Component doesn't work when the "Casting Source" is set to "Polygon Collider 2D"