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[Android] [GameActivity] UI is unresponsive when Application Entry Point...
How to reproduce:1. Open the “ReproProjectFileUIGameActivity.zip“ project2. Open the “Playground“ scene3. Build and Run for Android4... Read more
[Android] [GameActivity] No input is being registered when "CursorLockMo...
How to reproduce:1. Open the “AndroidBugExample.zip“ project2. Open the “Scene“3. Build and Run for Android4. Touch the device scree... Read more
[Android] Fix profiling during early application startup to match other ...
OverviewCurrently, Android profiling only starts after the first frame has occurred, which is inconsistent with other platforms. Ste... Read more
Android build fails when StreamingAssets contains 998 or more files
Reproduction steps:1. Open the attached “IN-99596” project2. Build the Android Player3. Observe the Console Expected result: The Pla... Read more
[Android][UI Toolkit][GameActivity] Swipe‑typed word overrides a last en...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. In either of the InputFields, paste a text with o... Read more
[Android][Input System] Input is detected as active in the Input Debugge...
How to reproduce:1. Open the “ControllerIssue.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Connect a controll... Read more
[Android] UnityPlayer gets paused when another Activity is launched even...
How to reproduce:1. Open the “android_unityplayer_pause_test.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Pre... Read more
[Android] "EnhancedTouch.Touch.activeTouches.Count" does not decrease af...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build and Run for an Android device with Gesture ... Read more
[UTK] Android soft keyboard's arrows and select tools do not have visual...
Steps to reproduce:1. Open the attached “IN-123710“ project2. Build and Run the Android Player3. In the Player, tap on the input tex... Read more
[Batchmode] The Editor executes code that is not relevant to the target ...
Reproduction steps:1. Make a Batchmode build for the iOS Build Platform2. Observe the logs Actual result: Some code execution specif... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast