Search Issue Tracker
[Android] Unable to input text into Input Field when using a gamepad on ...
Reproduction steps:1. Download and open the attached project: "Bug-InputField-GamePad.zip"2. Build and install it on an Android devi... Read more
Android does not resume properly when coming back from an activity on sa...
Some parts of the project stop working (animations) when application comes back from an activity (google play store) on Samsung Gala... Read more
[Android] Unable to build a specific project due to errors related to Go...
Steps to reproduce:1. Open user's attached project "2048 Tutorial.zip"2. Build it on Android3. Notice that the build fails Expected ... Read more
[Android] Cannot reference files that are inside Plugins/Android/subfolder
Steps to reproduce:1. Open user attached project2. Select "ReferencesInsidePlugins" game object3. In the inspector view, on the Fiel... Read more
[Android] App crashes with FATAL EXCEPTION: CameraBackground error when ...
Reproduction steps:1. Open the attached user's project "Dice.zip"2. Switch the Platform to Android3. Build for Android4. Enable Came... Read more
[Android] InputField.onEndEdit is not called when turning off the TouchS...
Steps to reproduce:1. Open user's attached project "inputFieldTest3.zip"2. Build it on Android3. On the devices press on the Input f... Read more
Shaders should not be cached on Vivante GC1000
Buggy device drivers with Vivante GC1000 GPU causes problems when shaders are cached. Shader caching should be automatically disable... Read more
The game objects are black when Baked Global Illumination is checked aft...
To reproduce:1. Open attached project ( LightBakeTest.zip )2. Make sure the Baked Global Illumination is checked in the lightning se... Read more
EventSystem.current.IsPointerOverGameObject() never returns true on Android
EventSystem.current.IsPointerOverGameObject() can't be used on Android because it always returns false there. Read more
"Install with Unity Hub" link from Build Settings doesn't check submodul...
Steps to reproduce:0. Make sure your editor installation doesn't have Android Build module already installed1. Create new project2. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons