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0
votes
Fixed

NavMeshAgent adds strange ghost rotations

AI

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Apr 25, 2017

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Version/s: 2017.1.0b1

How to reproduce: 1. Open attached project 2. Open scene Behaviour Designer Movement/Scene/Scene.unity 3. Play the scene - Note th... Read more

0
votes
Won't Fix

NavMeshAgent - strange avoidances of Box obstacle

AI

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Jul 27, 2015

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Version/s: 5.2.0b4

Agent tries to move to the middle of the obstacle and then moves to right direction and avoid box obstacle. Looks incorrect. In att... Read more

0
votes
Fixed

NavMeshAgent doesnt follow navpaths correctly when using OffMeshLinks

AI

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Mar 18, 2014

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Version/s: 4.5.0b4

To reproduce: 1. Open project "ShowNavLinkProblem" 2. Open scene "TestOffMeshLink" 3. Enter play mode. Left click in scene to make t... Read more

0
votes
Fixed

Behavior of Move and SetDestination is inconsistent with regards to the ...

AI

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Nov 04, 2013

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Version/s: 4.3.0f1

To reproduce: 1. Open the Test Scene 2. There is a NavMeshAgentTest script on the 'Agent' object in the scene. The NavMeshAgentTest ... Read more

2
votes
Fixed

NavMeshAgents with slow speeds, i.e. 0.1 gets stuck when moving around c...

AI

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Nov 29, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the project attached - open the scene and press play - press "S" to spawn an agent and notice that it... Read more

0
votes
Won't Fix

[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...

AI

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Dec 18, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Open attached project "AI11.zip" 2. Open scene "repro" 3. In hierarchy, select "NavMesh Surface (1)" and bak... Read more

0
votes
Won't Fix

Disabling auto repath still finds new path to destination around obstacles

AI

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Jul 31, 2015

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Version/s: 5.1.2p2

1) Download and open project 2) Open scene Test1 3) Run scene and notice that when the capsule reaches the second plane, 3 cubes app... Read more

0
votes
By Design

[NavMeshAgent] Changing member "velocity" value, changes only after frame

AI

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Dec 09, 2014

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Version/s: 5.0.0b16

When you set velocity value to any vector3, it only changes after few frames, not instantly. 1. Open project "Test" 2. Open scene ... Read more

0
votes
Fixed

Walkable area appears in the air in the specific case when slope is incr...

AI

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Jun 28, 2017

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Version/s: 5.5.2p1

Steps to reproduce: 1. Open the attached project 2. Open the NavMesh scene 3. Bake NavMesh 4. Observe the walkable area has appeared... Read more

0
votes
By Design

[NavMeshObstacle] Object orientation changes cause re-carving of NavMesh

AI

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May 15, 2015

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Version/s: 5.1.0b6

Steps to reproduce: 1. Open attached project 2. Open scene 'scene' 3. Enter play mode and open scene view (with play mode on) 4. Se... Read more

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