Search Issue Tracker
Duplicate
Votes
0
Found in
5.4.0f3
Issue ID
828106
Regression
No
NavMeshAgent jitters while moving through nav mesh
Steps to reproduce:
1. Open attached project
2. Run scene and notice how "Actor" agent jitters while moving on NavMesh
Note: This probably happens due to the certain way how mesh is generated. Moving obstacle slightly or disabling it makes jitters disappear.
Reproduced with: 5.2.5f1, 5.3.6p6, 5.4.1p3, 5.5.0b6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
This is a duplicate of issue #886529