Search Issue Tracker
Duplicate
Votes
0
Found in
5.4.0f3
Issue ID
828106
Regression
No
NavMeshAgent jitters while moving through nav mesh
Steps to reproduce:
1. Open attached project
2. Run scene and notice how "Actor" agent jitters while moving on NavMesh
Note: This probably happens due to the certain way how mesh is generated. Moving obstacle slightly or disabling it makes jitters disappear.
Reproduced with: 5.2.5f1, 5.3.6p6, 5.4.1p3, 5.5.0b6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette selected dropdown text does not update when palette is renamed
- ArgumentException thrown and reference to Template gets unset when opening UXML file after editing referenced Template in Play mode
- [iOS][WebGL] Player freezes when multiple properties of a VisualElement are changed at the same time
- Warning 'GetControlID at event ValidateCommand returns a controlID different from the one in the Layout event' is logged when undoing the deletion of an Edited Freeform 2D Light
- ShadowCaster2D breaks on certain Rotation positions when Casting Source is set to PolygonCollider2D
This is a duplicate of issue #886529