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0
votes
Fixed

[2D] Tilemap get erased while using "Flood Fill" brush when Select and M...

2D

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May 05, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a10

When Select and Move brushes are used and after that when Flood Fill Brush is used, it makes the Tilemap to get erased. Refer attach... Read more

0
votes
By Design

Shader Graph UV node uses whole Sprite Atlas UVs instead of individual S...

2D

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May 06, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "Main" 2. Observe the Sprite Atlas animated Sprite 3. Enter the Play ... Read more

0
votes
Fixed

Crash in ProcessVertices when applying texture type to Sprite for specif...

2D

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May 20, 2020

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Version/s: 2017.4, 2019.3.14f1, 2020.2

How to reproduce: 1. Download user-attached image(backcity.png) 2. Create a new Unity project and import the image 3. Select the Ima... Read more

1
votes
Fix In Review

Sprite Packed image is blank in loaded AssetBundle after Editor re-focus

2D

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May 01, 2020

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Version/s: 2019.3, 2019.3.0f3, 2020.2

How to reproduce: 1. Open the attached (unity_assetbundleTest2019.zip) project 2. Open the "BundleLoadTest2" Scene 3. Enter the Play... Read more

2
votes
Fixed

Current scene is not dirtied, other scenes are not updated when rearrang...

2D

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May 29, 2020

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Version/s: 2018.4, 2019.3.7f1, 2020.2

Reproduction steps: 1. Open attached project "SortingLayerUpdate.zip" and create a new scene 2. In Project window, select "Prefab" 3... Read more

0
votes
Won't Fix

Sprite is packed inefficiently when using Tight Packing in the Sprite Atlas

2D

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Jun 09, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce: 1. Open the user's attached project 2. In the Project Window, select the Sprite Atlas (Assets > Sprites) 3. In the... Read more

0
votes
By Design

OnTriggerEnter2D is not called when entering Tilemap collider from speci...

2D

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Jun 15, 2020

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Version/s: 2018.4, 2018.4.21f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open attached project "TilemapOnTriggerEnter.zip" and scene "Main" 2. Enter Play mode 3. Observe the moving ob... Read more

0
votes
Fixed

Animated Tiles in Tilemap lose collision when their tilemap is disabled ...

2D

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Jun 13, 2020

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Version/s: 2018.4, 2018.4.23f1, 2020.1

Reproduction steps: 1. Open attached project "AnimatedTile.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Hierarchy window, s... Read more

1
votes
By Design

2D Tile's texture / sprite color is not updated when GetTileData color i...

2D

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Jun 15, 2020

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Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "Chessers.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe the two textures th... Read more

0
votes
Active

[2D] Depth keyword gets clipped in the Visibility Tool window in the ski...

2D

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Jun 23, 2020

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Version/s: 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0a16

[2D] Depth keyword gets clipped in the Visibility Tool window in the skinning editor. The depth keyword gets clipped in the Visibil... Read more

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