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Editor crashes after throwing "GetGfxDevice() should only be called from...
How to reproduce:1. Open the project, provided in the EnvIromen VM ("Editor Crash Unity Project")2. Enter Playmode Expected result: ... Read more
[URP][Tilemap][2D Lights] Tiles with no normal maps and "Sprite Lit Defa...
How to reproduce:1. Open attached project "TileMap_NormalMap_Bug.zip" and scene "SampleScene"2. Observe top white tiles having woodp... Read more
Sprite Atlas stored hash changes when atlas is built on a different machine
To reproduce:1) Open the attached project and scene2) Select Atlas in the project browser3) Change inspector to Debug, and check the... Read more
Tilemap Collider 2D does not detect certain Tiles when their Collider Ty...
Reproduction steps:1. Open the attached project named Case_11891072. Open the "Test" Scene and observe that the Tilemap in the Scene... Read more
[Tilemap] Scene does not get dirty when CompositeCollider2D's "Generatio...
How to reproduce:1. Open attached project "TilemapTest.zip" and scene "TilemapScene"2. In Hierarchy window, select "Grid" -> "Til... Read more
TilemapCollider2d generates Collider shape when Generate Physics Shape i...
To reproduce:1. Open attached project ("case_1189728-Sample.zip")2. Select "Grid" Game Object in the Hierarchy3. Open Tile Palette w... Read more
SpriteAtlas ignores sRGB setting when in Play mode
Reproduction steps:1. Open the attached project named Case_11869252. Open the "TestScene"3. Enter Play mode4. Zoom in to Sprite in t... Read more
[2D][Tilemap] Unable to rotate Tiles in Tilemap using shortcut keys
Steps to reproduce:1. Download and open the user's project "CCD.zip"2. Open Scene "Scene1"3. In the Hierarchy, select the "Grid" Gam... Read more
[2d] Missing .meta file errors are thrown constantly after installing 2d...
Missing .meta file errors are thrown constantly after installing 2d Path package. Refer the attached screenshot Steps to reproduce:1... Read more
[Tilemap] When a Tilemap object is created Scene Hierarchy doesn't expan...
If the Scene Hierarchy is collapsed and a Tilemap object is created then Scene Hierarchy remains in collapse state. it doesn't expan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject