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0
votes
Duplicate

Sprites are invisible in the Layer Mask when their Mask Interaction is s...

2D

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Aug 19, 2019

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Version/s: 2019.2.0b1, 2019.2.1f1, 2019.3.0a1

Steps to reproduce:1. Open user's attached project "cinemachine_test.zip"2. Open "MilkMeter" prefab3. In the Hierarchy window select... Read more

0
votes
Active
1
votes
By Design

Sprites reference both the original Sprite assets and Sprite Atlas resul...

2D

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Jun 03, 2020

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Version/s: 2020.1.0a16, 2020.2.0a13

Steps to reproduce:1. Play the attached "TestFor1071494.zip" project's SampleScene2. In the Profiler window go to Memory view in Det... Read more

1
votes
Fixed

[2d Template] 2d Packages "Sprite" and "Tilemap Editor" is no longer inc...

2D

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Sep 13, 2019

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Version/s: 2019.3.0b2

[2d Template] 2d Packages "Sprite" and "Tilemap Editor" is no longer included when using 2D template Repro Steps:1 .Create a new pro... Read more

5
votes
By Design

SpriteAtlas doesn't load from Asset Bundle when reloading the scene

2D

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Sep 05, 2019

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Version/s: 2019.2.0b10, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project (case_1182179-Project.zip)2. Open the scene labeled "AssetBundleLoadingTest"3. Enter t... Read more

0
votes
By Design

TileMap renderer does not consider the z value, therefore, sometimes doe...

2D

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Sep 19, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "Tilemap.zip" and scene "test1"2. Enter Play mode3. In Game view, press on "Generate Map" ... Read more

0
votes
Not Reproducible

[STW2019.3]Applying Import Settings to .jpg file throws an error: EndLay...

2D

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Sep 24, 2019

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Version/s: 2019.2.0a6, 2019.3.0a1, 2020.1.0a1, 2020.1.0a5

How to reproduce:1. Open the attached TowerDefense.zip project2. Select any .png file in the Assets-> Sprites folder3. Go to the ... Read more

0
votes
Fixed

[Universal RP] [2D Renderer] The normal mapped lighting looks wrong on f...

2D

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Sep 25, 2019

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Version/s: 2019.2, 2019.3.0b4

The normal mapped lighting looks wrong on flipped sprites 1. What happened The normal mapped lighting looks wrong on flipped sprites... Read more

0
votes
Fixed

[macOS] Sprites are rendered with graphical artifacts when Metal Editor ...

2D

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Sep 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.9f1, 2019.1.0a1

To reproduce: 1. Download attached "TextureIssueTest Project.zip" project and open in Unity2. Open "TextureIssueTest" scene3. Enter ... Read more

2
votes
Fixed

Sprite references are missing in the Sprite Renderer when importing Spri...

2D

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Jan 26, 2022

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Version/s: 2021.2.0a7, 2021.2.8f1, 2022.1, 2022.2

Steps to reproduce:1. Download the attached "Reference_Test.unitypackage"2. Create a new 3D project3. In the Toolbar select Assets &... Read more

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