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Sprites are invisible in the Layer Mask when their Mask Interaction is s...
Steps to reproduce:1. Open user's attached project "cinemachine_test.zip"2. Open "MilkMeter" prefab3. In the Hierarchy window select... Read more
Crash on TilemapCollider2D::PrepareShapes when enabling a broken Tilemap
Reproduction steps:1. Open the attached project "1314326"2. Open scene "Game"3. In the Inspector, select "Tilemaps" > "Ground" an... Read more
Sprite Atlas stored hash changes when atlas is built on a different machine
To reproduce:1) Open the attached project and scene2) Select Atlas in the project browser3) Change inspector to Debug, and check the... Read more
[2d Template] 2d Packages "Sprite" and "Tilemap Editor" is no longer inc...
[2d Template] 2d Packages "Sprite" and "Tilemap Editor" is no longer included when using 2D template Repro Steps:1 .Create a new pro... Read more
SpriteAtlas doesn't load from Asset Bundle when reloading the scene
How to reproduce:1. Open the attached project (case_1182179-Project.zip)2. Open the scene labeled "AssetBundleLoadingTest"3. Enter t... Read more
TileMap renderer does not consider the z value, therefore, sometimes doe...
How to reproduce:1. Open attached project "Tilemap.zip" and scene "test1"2. Enter Play mode3. In Game view, press on "Generate Map" ... Read more
[STW2019.3]Applying Import Settings to .jpg file throws an error: EndLay...
How to reproduce:1. Open the attached TowerDefense.zip project2. Select any .png file in the Assets-> Sprites folder3. Go to the ... Read more
[Universal RP] [2D Renderer] The normal mapped lighting looks wrong on f...
The normal mapped lighting looks wrong on flipped sprites 1. What happened The normal mapped lighting looks wrong on flipped sprites... Read more
[macOS] Sprites are rendered with graphical artifacts when Metal Editor ...
To reproduce: 1. Download attached "TextureIssueTest Project.zip" project and open in Unity2. Open "TextureIssueTest" scene3. Enter ... Read more
Objects of the SortingGroup are sorted incorrectly after instantiating n...
Reproduction steps:1. Open the user's attached project and SortingGroup_BrokenHierarchySorting scene2. Enter the play mode and obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask