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0
votes
Postponed

[AssetImport] Sprite settings loss while multiediting texture assets whe...

2D

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Feb 15, 2015

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Version/s: 5.0.0f2

1. Open attached project. 2. Change one sprite texture type to sprite, other to any other. 3. Select both and change texture type to... Read more

0
votes
By Design

Pivot change does not get applied during Safe automatic slicing

2D

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Oct 11, 2013

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Version/s: 4.3.0b5

- In the Sprite Editor do an Automatic slice with Pivot set to Center and Method set to Delete Existing - Press Apply - Now perform ... Read more

0
votes
Fixed

Sprites are Rendered bigger or smaller compared to what they should be w...

2D

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May 29, 2019

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Version/s: 2019.1.0a1, 2019.1.4f1, 2019.2.0a1

Steps to reproduce: 1. Open Users attached project "InvProFromStore.zip" 2. Navigate to Assets -> Devdog -> InventoryPro -> Demos ->... Read more

1
votes
Fixed

[2DRenderer] Sprite disappears and reappears when playing the scene for ...

2D

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Nov 18, 2015

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Version/s: 5.3.0f1

Reproduction steps: 1. Open attached project (Repro Project.zip) 2. Open the "Test Scene 1" scene (in /Asset/Scenes/Test Scene 1.uni... Read more

0
votes
Not Reproducible

4.3 -> 4.5 project upgrade breaks Sprites on iOS

2D

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Jun 03, 2014

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Version/s: 5.0

Most likely UVs are not regenerated Read more

0
votes
Fixed

Can't define custom packingpolicy

2D

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Jan 31, 2014

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Version/s: 4.5.0b1

Read more

0
votes
By Design

[2D] [Sprite Atlas] Missing sprite when using prefab from an Asset Bundl...

2D

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Mar 15, 2021

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Version/s: 2019.4.22f1

[2D] [Sprite Atlas] Missing sprite when using prefab from an Asset Bundle which includes Sprite Atlas & Sprite Myeongseon Kim: Hi t... Read more

0
votes
Fixed
0
votes
Fixed

Depending on the Scene window Camera zoom 2D Tiles become offset vertica...

2D

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May 13, 2021

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Version/s: 2021.2.0a17

How to reproduce: 1. Open the attached project named "Case_1335871" 2. Select one of the Tiles from the Tile Palette window 3. Move ... Read more

0
votes
Fixed

It is possible to add 3D colliders and Rigidbody2D (or 2D colliders and ...

2D

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Oct 14, 2013

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Version/s: 4.3.0b5

It is possible to add 3D colliders and Rigidbody2D (or 2D colliders and Rigidbody) from script 2) How can we reproduce it using the... Read more

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