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Tilemap Composite Collider 2D does not update when Sprite Custom Physics...
How to reproduce: 1. Open the attached 'TilemapBug.zip' project 2. Go to the Hierarchy -> Grid -> Tilemap and add 'Tilemap Collider ... Read more
Undo function with prefab tiles doesn't remove GameObjects properly
How to reproduce: 1. Open the user-submitted project ("New Unity Project.zip)" 2. In the Tile Pallete Window select the white X mark... Read more
[Tilemap] GridPalette namespace not found compile error
When upgrading a project from 19.1 to 19.2, some scripts that call to GridPalette error with: " The type or namespace name 'GridPale... Read more
[2D][SpriteAtlas V2] Editor crashes when packing Sprites
How to reproduce: 1. Open the user attached project 2. Open the Project's Window 3. Reimport the "New Sprite Atlas" Asset (located i... Read more
BoundsInt.xMin and BoundsInt.yMin are confusingly clamped to xMax and yMax
How to reproduce: 1. Download the tester-attached script(BoundsTest.cs) 2. Create a new Unity project and import the script 3. Attac... Read more
2D Animation Preview Package: Animated meshed sprite with bones flickers
2D Animation Preview Package: Animated meshed sprite with bones flickers Steps to Repro: 1. download attached project (TestingPro... Read more
'InvalidCastException: Specified cast is not valid.' errors are occurrin...
How to reproduce: 1. Open the attached project 2. Open Tile Palette window (Window -> 2D -> Tile palette) 3. Observe the console Ex... Read more
[2D] Sprite editor window doesn't open from Import settings
Sprite editor window doesn't open from Import settings Steps to repro: 1. Open attached project 2. Select "Bird" Sprite in the Pr... Read more
Sprite Atlases are packed by entering Play Mode when Sprite Packer Mode ...
1. Open the attached 'sprite.zip' project 2. Go to Project tab -> 'sprites' folder and duplicate some sprites (select sprite and pre... Read more
"Invalid SortingGroup index set in Renderer" Error when managing Sorting...
How to reproduce: 1. Open attached project "SortingGroupsBug_withoutPrefabs.zip" and scene "SampleScene" 2. Enter Play mode 3. Obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
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