Search Issue Tracker
[2D] No warning to user when a sprite in both master and variant atlases...
After clarification with Kuan, the issue now is that: When a master and variant atlas are both "Include in Build" enabled, and there... Read more
[2D] Game View not refreshed on removing sprite from Scene View
Game View not refreshed on removing sprite from Scene View if the sprite is not dropped in Scene View Steps To Repro: 1. Create a ne... Read more
Shader Compiler crash on loading scene after project upgrade from 2018.3...
Crash still occurs after deleting the project library. To repro:- download smaller project attached by QA in comment- open it with U... Read more
The project completely freezes when it's opened
To reproduce: 1. Open the attached project (TBS test 2.zip) Expected: the Editor doesn't freeze Reproduced in 2017.3.2f1, 2017.4.4f1... Read more
SpriteAtlas packed sprites do not render after SetPlatformSettings and P...
How to reproduce:1. Open given Unity project2. Enter "SampleScene" scene3. Select SpriteAtlas item in the menu and then click "TestM... Read more
[2D] Editing Spline for Sprite Shape Prefab is sluggish
[2D] Editing Spline for Sprite Shape Prefab is sluggish Editing Spline for a Sprite Shape that is a prefab is sluggish compared to a... Read more
Sprite Packer logs are unnecessarily showing for each asset bundle building
https://unity.slack.com/archives/C06TQE31T/p1512489721000065https://unity.slack.com/archives/C06TQE31T/p1512489857000593 Basically, ... Read more
Unity crashes at ValidateAndUpdateTileAssetDirty after building Asset Bu...
To reproduce:1. Open project attached by QA2. Uncheck AssetBundles->Simulate Mode3. Click AssetBundles->Build AssetBundles4. P... Read more
Tilemap Editor throws NullReferenceException when adding a reference to ...
How to reproduce:1. Open Unity2. Load tester-submitted project3. Find "A3" Assembly definition in "A3" folder4. If a reference to "A... Read more
[2D] The name and Texture fields are overlapping with each other in Seco...
[2D] The name and Texture fields are overlapping with each other in Secondary Textures The name and Texture fields are overlapping w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Status window has a horizontal scrollbar active at all times even when not needed or the window is fullscreen
- Unnecessary scrollbar appears in Prefab Override section
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects