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Saved Tile Palette Brush List items become malformed causing the list to...
Steps to reproduce: Open the attached project Open the SampleScene Press the ' button to add the Tile Palette Brush Picks overlay to... Read more
NullReferenceException counter keeps incrementing without user input aft...
NullReferenceException counter keeps incrementing without user input after importing "Unity Anima2D" package 1. Use 2017.1.0a12. Dow... Read more
Texture Importer fails to resize tga textures when Max size property is ...
Unchecking "Override for PC, Max & Linux Standalone" flag in "PC, Max & Linux Standalone settings" should fix the problem. Read more
Sprite breaks when function 'EditorUtility.CopySerialized is used to mod...
To reproduce:1. Open attach project;2. Select "SelectMe" in project3. Click "1.Create the sprite of star image" Button in inspector4... Read more
SpriteAtlasManager.atlasRequested event silently fails if the sprite is ...
How to reproduce:1. Open tester-attached project (SpriteAtlasEvent.zip)2. Open the SampleScene3. Enter Play Mode - see that a warnin... Read more
Sprite Atlas stored hash changes when atlas is built on a different machine
To reproduce:1) Open the attached project and scene2) Select Atlas in the project browser3) Change inspector to Debug, and check the... Read more
"In progress" spinner keeps appearing when selecting "Edit Physics Shape...
"Edit Physics Shape" keeps running on a certain sprite 1. Open attached project2. Click on the sprite3. In Inspector, confirm Mode i... Read more
SpriteUtility.GetSpriteUvs returns invalid Uvs
SpriteUtility.GetSpriteUvs returns invalid UVs 1. Open ExampleScene2. Click on SpriteObjTester3. Check the section called Uvs Expect... Read more
"The SerializedObject should not be used" when selecting a single atlas ...
"The SerializedObject should not be used inside OnSceneGUI or OnPreviewGUI. Use the target property directly instead." when selectin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build