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0
votes
Fixed

[2D] Slice button is clipping on selecting "Grid By Cell Size / Grid By ...

2D

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Aug 07, 2019

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Version/s: 2019.3.0a3, 2019.3.0a12

Slice button is getting clipped when "Grid By Cell Size / Grid By Cell Count" options are selected from Type dropdown. However, it i... Read more

0
votes
Fixed

NullReferenceException counter keeps incrementing without user input aft...

2D

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Feb 20, 2017

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Version/s: 2017.1.0a1

NullReferenceException counter keeps incrementing without user input after importing "Unity Anima2D" package 1. Use 2017.1.0a1 2. D... Read more

0
votes
Fixed

Texture Importer fails to resize tga textures when Max size property is ...

2D

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Feb 25, 2017

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Version/s: 5.6.0b9

Unchecking "Override for PC, Max & Linux Standalone" flag in "PC, Max & Linux Standalone settings" should fix the problem. Read more

0
votes
Fixed

Sprite breaks when function 'EditorUtility.CopySerialized is used to mod...

2D

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Feb 25, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open attach project; 2. Select "SelectMe" in project 3. Click "1.Create the sprite of star image" Button in inspect... Read more

0
votes
Not Reproducible

Crash on Tilemap::RefreshTileAsset when opening a Scene with a specific ...

2D

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Aug 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0b4, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

1. Open the user's attached project 'pixel-golf.zip' project 2. Open 'Menu' Scene -- observe the crash Reproducible in: 2017.4.31f1... Read more

1
votes
By Design

Image not rendering correctly in Play Mode when selected Tight Mesh Type

2D

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Jul 10, 2018

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Version/s: 2017.4.0f1, 2018.2.0a1, 2018.2.0f2

How to reproduce: 1. Open user-submitted project (SpritePackerTest.zip) 2. Open "SampleScene" 3. Select "Icon_Gems"(Assets/Common/Im... Read more

0
votes
Fixed
0
votes
Fixed

[2D] [Animation] Certain bones in a long chain are colored black when ri...

2D

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Jun 08, 2018

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Version/s:

[2D] [Animation] Certain bones in a long chain are colored black when rigging Steps to Repro: - import a sprite and open the Spri... Read more

2
votes
Fixed

SpriteUtility.GetSpriteUvs returns invalid Uvs

2D

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Apr 04, 2017

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Version/s: 5.6.0f3

SpriteUtility.GetSpriteUvs returns invalid UVs 1. Open ExampleScene 2. Click on SpriteObjTester 3. Check the section called Uvs Ex... Read more

0
votes
Fixed

"The SerializedObject should not be used" when selecting a single atlas ...

2D

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Mar 30, 2017

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Version/s: 2017.1.0a6

"The SerializedObject should not be used inside OnSceneGUI or OnPreviewGUI. Use the target property directly instead." when selectin... Read more

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