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a sprite breaks when entering play mode
To reproduce: 1. Open attached project 2. enter play mode Expected result: A new sprite spawns and we have two identical sprites Act... Read more
Update lag in dopesheet after creating animation in scene
1. Have animation window open 2. create animation by dragging at least two sprites to scene 3. Curve does not appear in dopesheet un... Read more
The sprite name doesn't refresh in Sprite Editor
The sprite name doesn't refresh in Sprite Editor 2) How can we reproduce it using the example you attached see attached video 1 Cr... Read more
Instantiating Tilemap that has Rule Tile with "Default GameObject" set, ...
Reproduction steps: 1. Open "RuleTileTest" project 2. Open the "SampleScene" scene 3. Go to File -> Build and Run 4. Press on the "... Read more
If Sprite window is open, user expects to move the window
If Sprite window is open, user expects to move the window around, when editing/trimming the sprite. But the small Sprite window is ... Read more
The "zoom" slider in the Sprite Editor does not work properly
The zoom slider does in fact change the zoom setting, BUT, the zoom value is of no practical use. The zoom slider on any reasonable ... Read more
Can't preview any sprite animation in animation window
1. drag several sprites to sceneview to create animetion 2. play animtion in animation window 3. observe how the animation doesn't p... Read more
Sprites in specific upgraded project are not drawn in play mode
A project which had sprites used in versions prior to 4.5.0 may have them invisible in versions 4.5.0 or later. Reimport of all asse... Read more
Sprite slice border functionality is gone
Select a sprite, open the sprite editor, select the sprite slice - notice that you can not change it's border. If you select the sl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe doesn't load until it's selected in the Hierarchy window when the project has been opened
- "ArgumentNullException" error in the Console when selecting certain ScriptableObjects and entering Play Mode
- Configurable joints become bouncier when setting "Bounciness" below 1
- Prefabs get corrupted when editing Particle System curves
- Colors on images become darker when enabling "Vertex Color Always in Gamma Color Space"