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0
votes
Fixed

Changing the color for material is not available if shader is set to Spr...

2D

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Nov 15, 2022

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Version/s: 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a17

Reproduction steps: Open “MaterialTest” project Select “New Material” in the Asset folder Note that in the Inspector user can change... Read more

2
votes
Fixed

Sprite references are missing in the Sprite Renderer when importing Spri...

2D

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Jan 26, 2022

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Version/s: 2021.2.0a7, 2021.2.8f1, 2022.1, 2022.2

Steps to reproduce:1. Download the attached "Reference_Test.unitypackage"2. Create a new 3D project3. In the Toolbar select Assets &... Read more

1
votes
Won't Fix

Sprites references are not set back when deleting and re-creating Visual...

2D

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Nov 23, 2021

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Version/s: 2021.2.0a7, 2021.2.3f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1383167.zip"2. Open Assets > Scenes > SampleScene3. Save Assets > "vents" ... Read more

0
votes
Fix In Review

[2D][Lost Crypt] Unable to find URP 12.1.0 package error when importing ...

2D

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Dec 13, 2021

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Version/s: 2021.2.6f1, 2022.1.0b1

[2D][Lost Crypt] Unable to find URP 12.1.0 package error when importing Lost Crypt When importing Lost Crypt, after relaunching edit... Read more

0
votes
Fixed

Lighting is incorrect when Sprite Atlas uses secondary Texture Normal Ma...

2D

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Nov 04, 2021

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Version/s: 2020.2.0a5, 2020.3, 2020.3.21f1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings -> Player Settings3. Under the "Other Sett... Read more

2
votes
Fixed

Chunk and individual Mode Tilemaps are culled when the Tilemap's Vertex ...

2D

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Sep 02, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b9, 2022.1

Chunk and individual Mode Tilemaps are culled when the Camera's culling bounds are overwritten in Play mode and the Tilemap's Vertex... Read more

0
votes
Fixed

Selection outline is wrong when using Mask Interaction

2D

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Oct 29, 2021

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Version/s: 2022.1.0a7, 2022.1.0a13

How to reproduce:1. Open attached project2. In Hierarchy select Trail, make sure Trail Renderer component Mask Interaction is set to... Read more

0
votes
Won't Fix

Mask Interaction doesn't work when using Default-Diffuse material with V...

2D

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Oct 29, 2021

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Version/s: 2022.1.0a7, 2022.1.0a13

How to reproduce:1. Open attached project2. In Hierarchy select Trail and in Trail Renderer component make sure Mask Interaction is ... Read more

0
votes
Fixed

Freeform Light2D lighting is incorrect when moving around nodes

2D

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Jul 21, 2022

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Version/s: 2021.3.4f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open the attached project2. Open the SampleScene.unity Scene, located in /Assets/Scenes folder in the Project ... Read more

0
votes
Fixed

Sprite Meta File Is Different When Checking Read/Write Property

2D

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Jan 24, 2023

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a23

Reproduction steps: Open the attached project “SpriteMetaDiffOnPreprocess” In the project window go to Assets > Atlas > PetIco... Read more

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