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Long Tile Palette name breaks window UI
Steps to reproduce: Create a project using the Universal 2D template Go to "Window" -> "2D" -> "Tile Palette" Click "Create Ne... Read more
MaterialPropertyBlock of a SpriteRenderer is reset when it is updated th...
How to reproduce:1. Open the attached “UnityBugReproduce.zip” project2. Open the “SampleScene” scene3. Enter Play Mode4. Select the ... Read more
Painting on a Tilemap erases random tile when an empty tile was selected...
How to reproduce:1. Open the attached "IN-124569_ReportTilemap.zip" project2. Open the "Test" scene3. Select the "Grid" GameObject i... Read more
Tile Palette grid keeps panning when the mouse click is released outside...
How to reproduce:1. Create and open a new 2D project2. Create a Tilemap GameObject in the Hierarchy3. Open the Tile Palette4. Create... Read more
Crash on GenerateTilingAreaJob when changing the Sprite Renderers Slicin...
Steps to reproduce:1. Open the “user’s attached project”2. Open the “Game Scene”3. Select the “Moving“ GameObject through the Inspec... Read more
GPU Instancing does not work with Sprite Renderer when used in an URP pr...
How to reproduce:1. Open the attached “SpriteRendererURP“ project2. In the Hierarchy select Sprite13. Change either its Width or Hei... Read more
Several project templates have the 2D physics option Reuse Collision Cal...
Reported here: [https://discussions.unity.com/t/reuse-collision-callbacks-in-2d-physics-settings-is-off-by-default-in-unity-6/161135... Read more
Using "PhysicsBody.SetAndWriteTransform" using "PhysicsWorld.TransformWr...
Create a PhysicsBody Assign its PhysicsBody.transformWriteMode as PhysicsWorld.TransformWriteMode.Slow3D Assign a PhysicsObject.tran... Read more
Tile Palette: SceneRoot and SceneView are not rendered with correct UI s...
Steps to reproduce: Create a project using the Universal 2D template Go to "Window" -> "2D" -> "Tile Palette" In the "Tile Pal... Read more
Help box icon in "Tile Palette" window is blurry in both Unity themes
Steps to reproduce: Create a project using the Universal 2D template Go to "Window" -> "2D" -> "Tile Palette" Observe the help... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node