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0
votes
Active

Long Tile Palette name breaks window UI

2D

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Dec 12, 2025

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Version/s: 6000.0.63f1, 6000.2.15f1, 6000.3.1f1, 6000.4.0a5, 6000.5.0a3

Steps to reproduce: Create a project using the Universal 2D template Go to "Window" -> "2D" -> "Tile Palette" Click "Create Ne... Read more

0
votes
Fix In Review

MaterialPropertyBlock of a SpriteRenderer is reset when it is updated th...

2D

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Nov 20, 2025

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Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a5, 6000.5.0a1

How to reproduce:1. Open the attached “UnityBugReproduce.zip” project2. Open the “SampleScene” scene3. Enter Play Mode4. Select the ... Read more

0
votes
In Progress

Painting on a Tilemap erases random tile when an empty tile was selected...

2D

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Nov 25, 2025

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Version/s: 6000.2.14f1

How to reproduce:1. Open the attached "IN-124569_ReportTilemap.zip" project2. Open the "Test" scene3. Select the "Grid" GameObject i... Read more

0
votes
Fix In Review

Tile Palette grid keeps panning when the mouse click is released outside...

2D

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Nov 25, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Create and open a new 2D project2. Create a Tilemap GameObject in the Hierarchy3. Open the Tile Palette4. Create... Read more

0
votes
In Progress

Crash on GenerateTilingAreaJob when changing the Sprite Renderers Slicin...

2D

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Nov 25, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

Steps to reproduce:1. Open the “user’s attached project”2. Open the “Game Scene”3. Select the “Moving“ GameObject through the Inspec... Read more

0
votes
Fixed

GPU Instancing does not work with Sprite Renderer when used in an URP pr...

2D

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Nov 26, 2025

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Version/s: 2022.3.58f1

How to reproduce:1. Open the attached “SpriteRendererURP“ project2. In the Hierarchy select Sprite13. Change either its Width or Hei... Read more

1
votes
Fixed

Several project templates have the 2D physics option Reuse Collision Cal...

2D

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Dec 05, 2025

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Version/s: 6000.0.0b11, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reported here: [https://discussions.unity.com/t/reuse-collision-callbacks-in-2d-physics-settings-is-off-by-default-in-unity-6/161135... Read more

0
votes
Fixed

Using "PhysicsBody.SetAndWriteTransform" using "PhysicsWorld.TransformWr...

2D

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Dec 05, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

Create a PhysicsBody Assign its PhysicsBody.transformWriteMode as PhysicsWorld.TransformWriteMode.Slow3D Assign a PhysicsObject.tran... Read more

0
votes
Active

Tile Palette: SceneRoot and SceneView are not rendered with correct UI s...

2D

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Dec 11, 2025

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Version/s: 6000.0.64f1, 6000.3.2f1, 6000.4.0b2, 6000.5.0a4

Steps to reproduce: Create a project using the Universal 2D template Go to "Window" -> "2D" -> "Tile Palette" In the "Tile Pal... Read more

0
votes
In Progress

Help box icon in "Tile Palette" window is blurry in both Unity themes

2D

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Dec 09, 2025

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Version/s: 6000.0.63f1, 6000.2.15f1, 6000.3.1f1, 6000.4.0a5, 6000.5.0a3

Steps to reproduce: Create a project using the Universal 2D template Go to "Window" -> "2D" -> "Tile Palette" Observe the help... Read more

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