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Fixed

Fixed in 2021.3.25f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13

Votes

0

Found in

2020.3.47f1

2021.3.22f1

2022.2.15f1

2023.1.0b11

2023.2.0a10

Issue ID

UUM-32832

Regression

No

Tilemap with corrupted data crashes the Editor when calling CompressBounds

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How to reproduce:
1. Open the attached project “tilemapcompressboundsbugtest.zip“
2. Open the “SampleScene” Scene
3. Select the “tilemap_wall1“ GameObject (child of “grid“ GameObject) in the Hierarchy
4. Press “compress” in the Inspector

Expected result: The Editor doesn’t crash
Actual result: The Editor crashes

Reproducible with: 2020.3.47f1, 2021.3.22f1, 2022.2.15f1, 2023.1.0b11, 2023.2.0a10

Reproduced on: macOS 13.0.1 (Intel), Windows 10 (by reporter)

Note: The corrupted tile can be found by opening the SampleScene file via text editor and searching for a tile with an “m_TileIndex: 3651547248“ Index and a “m_TileSpriteIndex: 4294967295“ Sprite Index

  1. Resolution Note (fix version 2023.2.0a13):

    Fix for this issue will be available on Unity 2023.2.0a13 and above

  2. Resolution Note (fix version 2023.1.0b15):

    Fix for this issue will be available on Unity 2023.1.0b15 and above

  3. Resolution Note (fix version 2022.2.18f1):

    Fix for this issue will be available on Unity 2022.2.18f1 and above

  4. Resolution Note (fix version 2021.3.25f1):

    Fix for this issue will be available on Unity 2021.3.25f1 and above

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