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Sprite Editor unsaved changes get reverted when Script Recompilation fin...
How to reproduce:1. Open the user-attached project2. Open any Sprite via the Sprite Editor3. Make any changes to the Sprite4. Open a... Read more
[2D] Sprite is not being masked when using SpriteShape
Steps to reproduce:1. Open the “SpriteShapeMask” project2. Open the “SampleScene” scene3. Observe the Scene view Expected result: “S... Read more
Sprites get re-imported with different hash when making an asset bundle ...
How to reproduce:1. With Unity closed delete the Library folder2. Delete any previous bundle builds from the folder “AssetBundles”3.... Read more
The “_MainTex_TexelSize” property is not being set when compiling a Shader
How to reproduce:1. Open the attached project “My project.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Observe the “Farm_Seed_S... Read more
Post Processing does not work when Motion Blur and Depth of Field effect...
Reproduction steps:1. Open the attached “Test Project” project2. Open “Scenes/SampleScene” Scene3. Select “Volume” GO in the Hierarc... Read more
Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Br...
Steps to reproduce: Create a new Unity project using the Universal 2D template Open the Tile Palette window (Window > 2D > Til... Read more
OnTriggerExit2D not called when colliders are disabled due to getting un...
1. What happenedThis project has the 2D setting "Callbacks On Disable" turned on. This setting is documented as: "If the Collider2D ... Read more
Camera with an "Uninitialized" Background Type, higher Rendering Priorit...
How to reproduce:1. Open the attached project “2DURPUninitializedHigherPriorityCameraBug.zip“2. Open Scene “SampleScene“ (Assets/Sce... Read more
Material Upgrade pop-up appears on opening 2D(URP)
Steps to reproduce:1. Open Unity Hub2. Create a 2D(URP) project3. Notice the pop-up Actual result: pop-up appears Expected result: n... Read more
Physics2D.OverlapPoint does not work when GO with the "CompositeCollider...
Reproduction steps:1. Open the attached “Test Project” project2. Open “Scenes/2D” Scene3. Enter Play mode4. Press on “Failed → 2” Ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package