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Square Sprite border changes to 4px after converting it to Single Mode
Reproduction steps:1. Open the user's attached project "Sandbox.zip"2. Select "Square" from the Project window3. Open Sprite Editor ... Read more
Sprites displayed incorrectly when unparenting a GameObject with a disab...
Reproduction steps:1. Open the user's attached project ("SortingLayerBug.zip")2. Open "BugScene"3. Enter Play mode4. Press "l" on th... Read more
[2D][Tilemap] Handle has already been released error.
[2D][Tilemap] Handle has already been released error. When playing the game, following error spawns occationally:The Handle has alre... Read more
When using Tilemap.SetTiles to place an array of RuleTiles, the sprites ...
Reproduction steps:1. Open user-submitted project2. Go to the Scenes folder and open "SampleScene" Scene3. Enter the Play Mode Expec... Read more
Sprites Grids are positioned not accurately when using "Sliced" Draw Mod...
How to reproduce:1. Open project "SlicedPivotRepro.zip"2. Observe the view in the Scene window Expected result: Sprites Grids are on... Read more
Cancelling DisplayDialog errors are thrown when creating a 2D URP Templa...
How to reproduce:1. Create a new 2D URP Template project2. Observe the console Expected results: There are no errors in the consoleA... Read more
Sprites references are not set back when deleting and re-creating Visual...
Reproduction steps:1. Open the attached project "1383167.zip"2. Open Assets > Scenes > SampleScene3. Save Assets > "vents" ... Read more
Span<T> used rather than ReadOnlySpan<T> used for low-level physics input.
A user has correctly reported that some of the new API calls use Span<T> where ReadOnlySpan<T> should be used. [https://... Read more
[2D][Tilemap] Mask texture is not overridden when using SetPropertyBlock...
Reproduction steps:1. Open the user's attached project "Tilemap_MaskTex_test.zip"2. Enter Play mode3. Open Frame Debug window and cl... Read more
SpriteAtlasManager.atlasRequested is not listened to when entering Play ...
Reproduction steps:1. Open attached project "case_1366319"2. Open Scenes/SampleScene3. Enter Play Mode4. Wait for UI to finish loadi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Deployment fails with unexpected status code 0 0 when deploying a Cloud Code module
- Sprite Atlas Samples throw multiple warnings when changing the original Editor verion
- Deleting 2D Lights while Lighting Explorer is open throws “GUI Error” and “NullReferenceException” errors in the Console window
- "Couldn't open file for reading" error occurs when running binary2text on a file larger than 2 GiB
- AssetReference Variable Asset Reference Type is tied to list position and will produce unexpected results when creating or duplicating AssetReference Variables