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"Cancelling DisplayDialog" errors are printed when opening "2D URP" Temp...
To reproduce: 1. Open Unity Hub2. Create a new Project with the "2D URP" Template on 2022.1.0a143. Inspect Console window Expected R... Read more
Sprite is not updated when GameObject is a prefab
Reproduction steps:1. Download and open the attached "Operation TakeOver_Real.zip"2. Open the "character_select" scene and enter "Pl... Read more
[2D][Tilemap] Handle has already been released error.
[2D][Tilemap] Handle has already been released error. When playing the game, following error spawns occationally:The Handle has alre... Read more
Crash on VirtualRedirectTransfer when loading AssetBundle while entering...
How to reproduce:1. Open the attached project "AssetBundleCrash"2. Open the Scene in Assets/Scenes/SampleScene.unity3. Enter Play Mo... Read more
Sprite Atlas Preview sprites get blurrier when the Preview window gets w...
How to reproduce:1. Open the user's attached "Buggy_Sprite_Preview" project2. In the Project view select the "New Sprite Atlas" Spri... Read more
SpriteAtlas sprite texture won't load if SpritePacker is disabled
Reproduction steps:1. Open the attached project2. Enter the Play Mode3. Press 'Load' button in the Game View window Expected result:... Read more
[2D] Sorting Layer Order in Layer key resets to 0 in Animation window an...
There's a bug that is preventing users to key the Sorting Layer ordering properly. Any values assigned to the Sprite Renderer.Sortin... Read more
Lighting is incorrect when Sprite Atlas uses secondary Texture Normal Ma...
How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings -> Player Settings3. Under the "Other Sett... Read more
NullReferenceException is thrown when loading Sprite from AssetBundle
How to reproduce:1. Open the attached project2. Open scene TestAB3. In the Hierarchy window, select the GameObject "Canvas"4. Enable... Read more
[2D][Lost Crypt] Unable to find URP 12.1.0 package error when importing ...
[2D][Lost Crypt] Unable to find URP 12.1.0 package error when importing Lost Crypt When importing Lost Crypt, after relaunching edit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used