Search Issue Tracker
Duplicate
Votes
0
Found in
2020.3
2020.3.21f1
Issue ID
1380853
Regression
No
NullReferenceException is thrown when loading Sprite from AssetBundle
How to reproduce:
1. Open the attached project
2. Open scene TestAB
3. In the Hierarchy window, select the GameObject "Canvas"
4. Enable the GameObject by enabling the checkbox at the top of the Inspector window
5. Press the Play button
6. When in Play mode and focused in the Game view, press D
Expected result: no exceptions are thrown
Actual result: an exception is thrown: "NullReferenceException: <...> TestLoad.LoadImageUnity (System.Int32 index) (at Assets/TestLoad.cs:54)"
Reproducible with: 2020.3.25f1, 2021.1.0a4
Not reproducible with: 2021.1.0a5, 2021.2.6f1, 2022.1.0b2
Could not test with: 2019.4.34f1 (The AssetBundle 'topbar' can't be loaded because it was not built with the right version or build target. UnityEngine.AssetBundle:LoadFromFile (string)
-
Resolution Note (2021.1.X):
Fixed in 2021.1.0a5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The tag adder functionality does not work if a space is entered instead of a name
- Errors thrown in the Console when configuring In-App Purchases package
- Longer Scaler Profile names go out of the"Scaler Profilers" section
- AI Navigation window UI elements overlap when the AI Navigation window is docked and resized
- Editor freezes after some time when using NavMeshQuery::Raycast
This is a duplicate of issue #1274645