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0
votes
Duplicate

Camera Depth is ignored when at least one cameras viewport is set to (0...

Camera

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Apr 02, 2017

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Version/s: 5.6.0f3

Repro steps: 1. Open attached projects "cam_viewport_rect_depth_fail" scene 2. Set the view port of all the cameras to (0;0;1;1) 3.... Read more

0
votes
Fixed
4
votes
Won't Fix

[TreeCreator]'Failed extracting collision mesh because vertex at index 2...

--

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Nov 18, 2016

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Version/s: 5.4.1f1

To reproduce: 1. In a new project, go to GameObject -> 3D Object -> Tree 2. Add Mesh Collider to the tree object 3. Select the only... Read more

2
votes
Fixed

[Linux Editor] API Updater fails to upgrade this.component expressions

Linux

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Mar 26, 2017

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Version/s: 5.6.0xf1

API Updater fails to upgrade this.renderer and similar code. Steps to reproduce: 1) Open the attached project. 2) Check Console. A... Read more

0
votes
Won't Fix

!dest.m_MultiFrameGUIState.m_NamedKeyControlList assert if function call...

Themes

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Mar 26, 2017

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Version/s: 2017.1.0a5

Steps to reproduce: 1. Open attached project "895220.zip" 2. Open scene repro 3. In scene view select GameObject 4. Notice expected... Read more

1
votes
Fixed

Changing the Camera targetTexture followed by a manual Render() call whi...

Camera

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Mar 31, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open attached project 2. Open the test scene 3. Press Play 4. Press the "Run test button" 5. Observe the rend... Read more

0
votes
Fixed

Dynamic batching error index buffer destination is NULL with transparent...

Graphics - General

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Apr 02, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open attached project 2. Observe the Dynamic batching errors in the console window Expected result: transpar... Read more

0
votes
Fixed

[iOS] Accelerometer x input gets reversed after a landscape Unity Ad plays

Mobile

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Mar 24, 2017

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Version/s: 5.5.1p3

Reproduction step: 1. Open the attached "AccelerometerTestProject02"(04/01/2017) project. 2. Build and run it for iOS device. 3. Hol... Read more

0
votes
Fixed

"Dynamic batching: index buffer source is NULL..." error is shown when u...

2D

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Mar 31, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open attached project 2. Make sure that Game tab is open 3. Select 2DSprite game object in hierarchy 4. Set Sprite... Read more

3
votes
By Design

The Scene view draw mode "overdraw" overdraws even when an above object ...

Scene/Game View

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Apr 02, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open attached project 2. Go to scene view 3. Set the draw mode to overdraw 4. Observe that the scene shows ov... Read more

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