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[WSA] The application throws Assertion failed on expression: 'mesh.HasCh...
Steps to reproduce: 1. Open the attached project 2. Open the Main.unity scene 3. Switch platform to Windows Store 4. Build 5. Open t... Read more
The Installer re-downloads packages that have already been downloaded
To reproduce: 1. Download and launch any Unity installer 2. Select a custom path for packages 3. Cancel the download process after a... Read more
"UnityWebRequest.Get()" throws an "IndexOutOfRangeException" when constr...
Reproduction steps: 1. Open "UnityWebRequestTest.zip" project 2. Open "TestScene" 3. Enter Play mode 4. Click on "Send web request:... Read more
Unity’s audio processing is not applied to video clip's audio after upgr...
To reproduce: 1. Create New Project in older version of Unity editor 2. Add video clip to the project 3. Close editor 4. Open Proje... Read more
Unity crashes after changing the Scripting Runtime Version from Experime...
Steps to reproduce: 1. Create a new project 2. Switch platform to UWP 3. Set Scripting Runtime Version from Experimental .NET 4.x an... Read more
RenderTexture larger than 16K can not be created
For projection mapping systems, sometimes large textures are needed but it's impossible to create it because RenderTexture size is l... Read more
"Scene(s) Have Been Modified" popup window occupies all display height w...
"Scene(s) Have Been Modified" popup window occupies all display height when there are multiple changed scenes Steps to repro: 1. ... Read more
Editor crashes after two Emit() waves with UpdateSizeTpl<0> when Noise m...
To reproduce: 1. Open user's attached project (Particle Test.zip (6 MB), NOT the one attached to the original bug report!) 2. Enter ... Read more
"Assertion failed:Unknown platform 6 in GetTargetPlatformGraphicsAPIAvai...
1. Open the attached "WebPlayer Repro" project 2. Observe the console Expected result: No errors are thrown in the console Actual r... Read more
Particle Prewarm only works when the Duration is higher than 1.00
To reproduce: 1. Open QA's attached project 2. Select "Particles" gameobject 3. Play the Particle Effect in the scene view - it is a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project