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GUI error when creating image and going from filled to sliced in inspector
1. create image 2. in inspector set image type first to filled and then sliced (or from sliced to filled) Result: this produces ins... Read more
Audio Profiler - Audio Source in Hierarchy is partly highlighted
Audio Source is only partly highlighted - please see attached screen shot for details. To reproduce: - Open attached project and la... Read more
4.3 -> 4.5 project upgrade breaks Sprites on iOS
Most likely UVs are not regenerated Read more
Cloth crashes the editor
To reproduce: - create a game object - add SkinnedMeshRenderer component - add a standard mesh to it (like sphere) - add cloth compo... Read more
Mip maps of compressed PowerVR textures are generated
Steps to reproduce: 1. Create a project and import a texture. 2. Select imported texture to open import settings. If generating mip ... Read more
ConfigureVehicleSubsteps causes a hang if the parameters are bad (negati...
To reproduce: 1. Open attached project 2. Open Heavy vehicle scene 3. Enter play mode Expected result: An error (or an exception) is... Read more
Using arrows in text input fields cause navigation in scene rather than ...
1. load and run widget scene 2. enter on of the text input fields and enter some text 3. use arrows to navigate forward in text res... Read more
A completely empty project crashes on an iPhone 4
To reproduce: 1) Download and open project 2) Build and run for iOS 3) Notice crash Read more
No default splash screen is shown on an iPhone 4
To reproduce: 1) Download and open project 2) Build and run for iOS 3) Notice that the splash screen doesn't show Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Pickers and ‘+'/’-' buttons are not visible on the right side of parameter fields when the width of the "Project Settings... -> Quality" window is small
- "AssertionException: Assertion failure. Value was False" error is thrown when unmaximizing a docked UI Builder Window
- INVALID_ENUM warning is thrown in WebGL Player when building an empty scene
- Crash on ApiGLES::ClearBufferSubData when running the Player a second time on Meta Quest 2
- "Process VFXCamera Command" column is displayed in the "Render Graph Viewer" when there are no VFX in the Scene