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[VFX] Uninformative errors are thrown when Quad Output's Speed Range is ...
How to reproduce:1. Open the attached project ("case_1118665-DaEffects.zip")2. Open the repro scene ("repro")3. In the Hierarchy, se... Read more
CPU Profiler does not scale Graph after Enabling/Disabling Logical Groups
To reproduce: 1. Download attached project “cpu-profiler-scaling.zip" and open in Unity2. Open "SampleScene" scene3. Open Profiler4.... Read more
Google Play Console APK Pre-Launch report contains IL2CPP related crashes
Steps to reproduce:1. Open user attached project2. Build Android apk3. Upload it into Google Play as an Alpha or Beta release4. Afte... Read more
[2018.3][IL2CPP] Float to int conversion in returns incorrect value
Steps to reproduce:1. Download attached project2. Build a Standalone player with IL2CPP backend Expected results: Angle variable is ... Read more
GUIUtility Error occurs when Scriptable Object has Asset Menu with Globa...
How to reproduce:1. Open the attached "CorruptedScriptableObject.zip" Project2. Click on the "CorruptedScriptableObject.asset"3. Obs... Read more
Collab window does not minimize when Collab button or anywhere else is b...
How to reproduce:1. Create/open new project2. Press Collab button3. See that it doesn't minimize easily Reproducible with: 2018.3.0a... Read more
GameObject is Translated in the next frame when the GameObject is Instan...
Steps to reproduce:1. Open the original project2. Enter Play mode Expected results: GameObject with an Entity Component is Instantia... Read more
[Linux][Keyboard] Dead keys are not reported in new input system
Dead keys are not reported as being pressed on linux in the new input system. Repro:1. Download Linux_Build_x64.zip and extract2. Op... Read more
[Package Manager] Links for ‘Package Manager UI’ opens in local code edi...
Links for ‘Package Manager UI’ opens in local code editor rather than a web browser Steps to repro:1. Create a new project2. Windows... Read more
[Addressables] Profile Entries variables are not automatically updated w...
How to reproduce:1. Open tester-submitted project(AddressableVariables)2. Build Player Content via the 'Addressable Assets' window3.... Read more
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