Search Issue Tracker
[HoloLens] Device selection dropdown version while remoting to device is...
Device selection dropdown version while remoting to device is not available for WMR in XR Plugin Management system. Because of this ... Read more
[Project View] Parts of the Asset Store login popup are pushed offscreen...
When logging into the Asset Store via the Project Window, some buttons will be pushed off the edges of the login window if the login... Read more
Scripts are unable to compile after upgrading project to 2019.3.0b4
How to reproduce: 1. Open the user-supplied project 2. Observe the errors in the Console window Expected result: after upgrading th... Read more
ScriptUpdater does not work for users with spaces/invalid characters in ...
Reproduction steps: 1. Log in as a user that contains spaces in the name 2. Create a New Project 3. Import the "Trigger.cs" script 4... Read more
Touches are not being registered when touching multiple screens simultan...
How to reproduce: 1. Open the user's project 2. Extend the game window so it spans multiple monitors 3. Enter the Play Mode 4. Touch... Read more
[Linux] 'Access denied' response is received when opening a module downl...
How to reproduce: 1. Create a new Project using an Editor without WebGL module installed 2. Go to File -> Build Settings 3. Select W... Read more
Played scene crashes after a few seconds in GfxDeviceD3D11Base::EndBuffe...
To reproduce: 1) Open the attached project and "Infinite Water Demo" scene 2) Play it CRASH! Reproduced in 2019.3.0a1, 2019.3.0f1,... Read more
ArgumentException when creating a Font Asset with "Get Kerning Pairs" ch...
How to reproduce: 1. Create a new project 2. Import the Avalon.tff to the project 3. Install TMP package 4. Window > TextMeshPro > F... Read more
[Mac] Moving the New Project window on a separate screen and attempting ...
STR: 1. Load the Hub 2. Select the Arrow(if you have multiple versions) and select any version 3. Click on the project name field 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System