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8
votes
Fixed

Probuilder Prefab Object Collider and Material reset to default values a...

Package: Probuilder

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Jun 10, 2018

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Version/s: 3.0.9

How to reproduce: 1. Open the user-submitted Project 2. Select the "StalagmiteGrouping1" Object in the Hierarchy 3. In the Inspector... Read more

2
votes
Fixed

[UWP] App triggers an exception when starting to play webcam texture

Universal Windows Platform

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Jun 01, 2018

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Version/s: 2017.3.1f1

App triggers an exception when starting to play webcam texture. The issue is reproducible just with an external webcam. The app does... Read more

0
votes
Fixed

Player silently crashes when project which was made with 5.4.3f1 is built

Android

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Jun 04, 2018

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Version/s: 2018.2.0a1, 2018.3.0a1

Reproduction steps: 1. Download user's project and open in Unity 2. Build And Run Expected: the scene is rendered Actual: build cra... Read more

0
votes
Won't Fix

Scene that's Enabled = true in ProjectSettings\EditorBuildSettings with ...

Deployment Management

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Apr 06, 2018

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Version/s: 2017.2.1p1

Steps to reproduce: 1. Open any Unity project 2. Add two Scenes to Build list under File>Build Settings 3. Open up ProjectSettings\E... Read more

2
votes
Fixed

"Rect Transform" component is messed up when dragging "Canvas" prefab on...

Asset - Database

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Jun 11, 2018

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Version/s: 2017.4.3f1, 2017.4.5f1

How to reproduce: 1. Open attached project "CanvasBug.zip" and scene "main" 2. In Project Window, drag "MainMenu" prefab on "UIRoot... Read more

0
votes
Won't Fix

[IL2CPP] UnityLinker.exe did not run properly errors while building for ...

IL2CPP

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Jun 07, 2018

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Version/s: 2018.1.3f1

To reproduce: 1. Open attached project "repro.zip" 2. Build for any platform e.g. iOS or WebGl 3. Observe the console Expected resu... Read more

0
votes
Fixed

Undoing Add Component action on Canvas changes UI object positions depen...

uGUI

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Jun 11, 2018

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Version/s: 2018.1.0f2, 2018.3.0a1

To reproduce: 1. Download attached project "taestset.zip" and open in Unity 2. Open "Controls" scene 3. Select "Canvas" in Hierarch... Read more

0
votes
Won't Fix

NativeArray<T> is slower than built-in C# array

Scripting

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May 24, 2018

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Version/s: 2018.2.0b4

* NativeArray in mono in the editor is slower than builtin arrays * We need to make sure agressive inline works properly, if not pos... Read more

1
votes
Postponed

[Enlighten] Assertions 'packedSizes[i] == sizes[i] ' are shown after bak...

Progressive Lightmapper

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Jun 11, 2018

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Version/s: 2018.3.0a1

Steps to repro: 1. Open attached project and '11_LightingScenarioTest' scene; 2. Open the Lighting settings window (Window>Rendering... Read more

0
votes
Fixed

[Android][Vulkan] RenderTexture is discarded when calling Material.SetPa...

Android

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Jun 08, 2018

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Version/s: 2017.4.3f1

Steps to reproduce: 1. Open user attached project 2. Run the scene in the editor 3. Press "Generate" button add one white rectangle ... Read more

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