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0
votes
By Design

[NavMeshSurface] It is possible to bake NavMesh on non-static objects

AI

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Dec 18, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Create new project 2. Create new NavMeshSurface object 3. Create plane, which would be inside NavMeshSurface... Read more

0
votes
Fixed

[NavMeshSurface] White square is visible in the origin of NavMeshSurface

AI

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Dec 18, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Create new project 2. Add NavMeshSurface to the scene 3. Zoom in on its position 4. Notice white square visi... Read more

0
votes
Fixed

Artifacts appear after realtime shadowcaster disappears from camera view

Global Illumination

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Dec 16, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project 2. Open scene "testScene" 3. Build lightmap 4. Move scene camera so that Cube which is... Read more

1
votes
Fixed

Audio Listener component is not draggable in the Inspector

Inspector Functionality

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Dec 17, 2015

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Version/s: 5.3.0f4

To reproduce: 1. Open attached project 2. Open "Test" scene 3. Select Main Camera in the Hierarchy 4. In the Inspector try to drag t... Read more

0
votes
Not Reproducible

[APICompatibility] Unity crashes after switching API compatibility level...

Editor - Other

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Dec 18, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity; 2. Open attached project and 'Main.unity' scene; 3. Go to File --> Build Settings; 4. Click Play... Read more

0
votes
Fixed

[WebGL] Font (Class ID 128) getting stripped with NetworkManagerHUD active

WebGL

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Dec 18, 2015

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Version/s: 5.4.0b1

-e: see title. if you add the debug IMGUI NetworkManagerHUD it gets stripped in a WebGL build which makes it fail -repro: --open at... Read more

1
votes
Fixed

Regression: "Unexpected recursive serialization of MonoBehaviour." when ...

Serialization

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Dec 18, 2015

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Version/s: 5.4.0b1

Regression - this happening only on 5.4.0b1, but not in 5.4.0a6 It happens when there is NetworkManager and Player prefab with Netw... Read more

0
votes
Fixed

[iOS] Social.ReportProgress only returns last callback when it's called ...

iOS

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Dec 18, 2015

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Version/s: 5.3.1f1

To Reproduce: 1. Build and run the attached project (it uses com.GCtest.paulius app in itunes connect) 2. Click 'AuthenticateUser' ... Read more

1
votes
Fixed

NetworkAnimator does not work for non-player objects

Networking

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Dec 18, 2015

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Version/s:

Fixed to use "useAuthority" - please see comments Read more

0
votes
Won't Fix

[OSX]Reflection Probe set to Realtime On Awake is not displaying in build

MacOS

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Dec 18, 2015

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Version/s: 5.3.0f4

To reproduce: 1. Open attached project 2. Open "Test" scene 3. Play the scene 4. Notice how Capsule looks like (see screenshot) 5. B... Read more

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